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What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 6:24 am
by jay102
I think the unfriendly interface. So many different data crowded together, without a well-designed classification to guide player to acquire the most important information quickly, plus the tiny fonts combo. Secondly, some micromanagement is really annoying, such as LCUs must be loaded one by one.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 6:30 am
by wild_Willie2
You get used to the interface, the worst bug left is undoubtebly the 59 miles bug.... (STILL possible under 1.602 [:-] )
If the engine is runing without flaws, then nothing else matters [;)]
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 6:31 am
by ilovestrategy
what is the 59 miles bug?
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 6:37 am
by patrickl
Hi,
I think he was talking about the bug whereby your units would not march to the adjacent hex when enemy units are in the same hex. Your units would somehow stop march after 59 miles and would not proceed to the 60th mile where they would move to the next hex. I though there are workarounds like making sure your units are set to march to a friendly base instead of adjacent hex?[&:]
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 6:59 am
by pauk
nah, it is dissapearing unit bug.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 7:02 am
by witpqs
The worst flaw is definately the wierd physics - there is severe time distortion once I begin playing. For the wife, time seems to run normally. For me, time slows almost to a standstill. It's kinda like a black hole.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 7:08 am
by patrickl
Oh the disappearing unit bug[:@] Now that is a really nasty bug[:@][:@] - definitely need to squash that one.[:D]
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 9:14 am
by MarcA
The user incompetence error. It's killing me. Why can't matrix sort that out.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 9:24 am
by DuckofTindalos
Error code 40: The fault can be found 11 inches in front of the monitor. Please upgrade to the newest version of your operating system and reboot.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 9:25 am
by tigercub
the land combat is very poorly done! for a game this new.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 9:33 am
by DuckofTindalos
True, which is why they dropped their original plans for using the WitP engine for a Mediterranean and East Front game.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 9:45 am
by mapr
In my eyes main flaw is this combat report/animation change in 1.60... Almost game breaker.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 10:15 am
by m10bob
"Flaw" seems like such a permanently disabling word.
I still wish the auto convoy routine would recognize enemy land masses and avoid them in their journey to the front, and
I STILL wish carrier planes could be delegated exactly which "sighting" to attack.
Very frustrating to see a 200 plane force hitting empty ak's 6 hexes out and ignoring an enemy carrier group 4 hexes out.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 11:59 am
by Tom Hunter
The maneuver rating on HMS Repulse is too low.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 12:25 pm
by LargeSlowTarget
Lack of stacking limits.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 12:32 pm
by Sarge
Ground Combat is my biggest issue with the game.
Way to abstract for a game of this depth
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 12:55 pm
by 2Stepper
ORIGINAL: mapr
In my eyes main flaw is this combat report/animation change in 1.60... Almost game breaker.
Not sure what you mean by this one... I've not observed any game-breaking results with 1.6. Though this "bug" may be occuring right in front of me and I'm not aware of it.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 1:15 pm
by TulliusDetritus
I have to be a weirdo, but I like the land combat mechanics.
As for bugs, no game is perfect so I try to live with this fact [:)]
And house rules may prevent weird things, so I use them.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 1:35 pm
by treespider
The hidden cr*p, as is being discussed in the Engineer threads.
RE: What's the main flaw of WitP you think?
Posted: Sat Sep 10, 2005 1:46 pm
by Captain Cruft
I don't know where to start ...
If I had to pick one it's probably that ships can move without fuel.