penalties for QB
Posted: Sat Sep 17, 2005 6:56 am
Did the question below come to light before?
It is about quick battle resolution. During a quick battle, I tried to click on units and saw that there was sometimes "-2 attack and -2 defend since out of supply". At first, I suspected it was attributed to the lack of a depot for the units. However, even if in battles where there were depots within the supply range of the fighting units, the phrase was still there. Thus, every time I prepared to do battle, I checked to make sure the supply icon for my troops was a supply wagon rather than a stack of grain. I doubted it would make a difference, and it seemed not to be useful in all cases. Is there any sure way to make soldiers fight without such minuses?
It leads then to a related question. When I set my troops to force-march, the troops would fight with a "-1 attack" penalty. Even if it didn't actually move at all, the phrase for the penalty was still there. I would like to know if it really took effect at all when the troopers remained still.
It is about quick battle resolution. During a quick battle, I tried to click on units and saw that there was sometimes "-2 attack and -2 defend since out of supply". At first, I suspected it was attributed to the lack of a depot for the units. However, even if in battles where there were depots within the supply range of the fighting units, the phrase was still there. Thus, every time I prepared to do battle, I checked to make sure the supply icon for my troops was a supply wagon rather than a stack of grain. I doubted it would make a difference, and it seemed not to be useful in all cases. Is there any sure way to make soldiers fight without such minuses?
It leads then to a related question. When I set my troops to force-march, the troops would fight with a "-1 attack" penalty. Even if it didn't actually move at all, the phrase for the penalty was still there. I would like to know if it really took effect at all when the troopers remained still.