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Many questions!!
Posted: Thu Oct 06, 2005 1:52 pm
by Capitaine
Wow, this is an amazing development.
Does this impact development of Matrix's "Combined Arms" game, since they are so similar in style and scope?
Is Norm Koger going to be involved in this rebirth? (I hope so.)
What is the initial plan for this game? Release as is, or modify/enhance the game in certain areas?
More details please. [8D]
RE: Many questions!!
Posted: Thu Oct 06, 2005 3:37 pm
by JJKettunen
ORIGINAL: Capitaine
Does this impact development of Matrix's "Combined Arms" game, since they are so similar in style and scope?
They are not similar in style and scope.
RE: Many questions!!
Posted: Thu Oct 06, 2005 3:53 pm
by David Heath
Hello Everyone
No not in any way. We 100% commited to release Combined Arms. This game is on a different scale and system.
David
RE: Many questions!!
Posted: Thu Oct 06, 2005 4:02 pm
by Don Maddox
For more in-depth details on exactly what is happening, see SZO's interview with Matrix president David Heath.
http://www.strategyzoneonline.com/artic ... e=1&cat=52
RE: Many questions!!
Posted: Thu Oct 06, 2005 4:51 pm
by Fidel_Helms
This is great news. Do you have any ideas on what sorts of code or feature updates will be implemented for TOAW? Norm used to reference having a massive "tinker list" of things that he would liked to have added, but didn't because it was no longer worth it.
RE: Many questions!!
Posted: Thu Oct 06, 2005 5:25 pm
by Pippin
I do remember hearing years ago that Koger was wanting to do some fixes and a few things with TOAW, but Talonsoft refused and kept the code locked up in the safe.
RE: Many questions!!
Posted: Thu Oct 06, 2005 6:23 pm
by Trigger Happy
I bought COW recently (had woty...), I hope I won't have to buy the game once again. Or else you could just make a press release asking me to just **** myself.
RE: Many questions!!
Posted: Thu Oct 06, 2005 6:28 pm
by JJKettunen
It depends on what you mean by ****. [;)]
I'm afraid on this niche market new investors should get some profit for their efforts...
RE: Many questions!!
Posted: Thu Oct 06, 2005 6:38 pm
by sprior
ORIGINAL: Trigger Happy
I bought COW recently (had woty...), I hope I won't have to buy the game once again. Or else you could just make a press release asking me to just **** myself.
Of course you don't HAVE to, you may just choose to because it's better. Or choose not to to avoid the pain of insertion [;)]
RE: Many questions!!
Posted: Thu Oct 06, 2005 7:02 pm
by Trigger Happy
ORIGINAL: sprior
Of course you don't HAVE to, you may just choose to because it's better. Or choose not to to avoid the pain of insertion [;)]
It will hurt any ways. Some options more than the others, I agree. [:D]
It's a good thing for the sure, just don't make it a 50$ game.
RE: Many questions!!
Posted: Thu Oct 06, 2005 7:20 pm
by Oleg Mastruko
Well, frankly, Norm is a designer who can have my 40 $ if he just asks, he deserved it *already*.
(40$, not 50$ is planned price for TOAW-Matrix).
If 40 bucks per year is the price to have TOAW engine maintained and updated, I am all for it dude. [&o]
(Same goes for Panther Games HTTR engine, WITP or any other wargame with lasting effect.)
O.
RE: Many questions!!
Posted: Thu Oct 06, 2005 10:22 pm
by Praepositus
Thanks! I have been waiting for this for years. I have only a couple of suggestions:
1. TOAW:COW's scen editor will only allow so many location names ( I think the number is around 800, but when I design some games this # is not enough)- can you change it so that location names are not limited?
2. Same thing with forces- maybe a limit of 3000 per side instead of 2000?
3. Will you solicit for new scenarios before you re-release?
I hope you will do a new game with the same scope as TOAW:COW, and I would gladly pay for a new game to get it (even if an insertion is necessary). I think it's a wonderful platform but it could have so much more now that technology has advanced.
Again guys, thanks. It's nice to see someone cares about the traditional wargamer. Just please finish it in six weeks so I can have it for Christmas.

(just kidding)
Praepositus
RE: Many questions!!
Posted: Fri Oct 07, 2005 3:03 pm
by coralsaw
What Oleg said! Norm is up there.
Good news Matrix!
RE: Many questions!!
Posted: Fri Oct 07, 2005 9:18 pm
by lancerunolfsson
I'm with Oleg $40.00 - 50.00 a year is not much to pay to keep a game improving. I bought all of the TOAW's except WOTY and did not feel shafted in the least. If I compare it to the Hundreds (Thousands?) of dollars worth of board games I have bought to open up a couple of times and go WOW COOL then close back up because I am to lazy to read the rules. Compared to that the play value of TOAW is outstanding per dollar. Another way to look at it is I'm willing occasionally to pay up to $30.00 for some obscure VHS tape or DVD that will not show up at Hollywood video to rent, then I might watch that once every couple of years. Why are computer gamers (as apposed to us old hands (gaming since the 60's) so freaking cheap;^) )
RE: Many questions!!
Posted: Fri Oct 07, 2005 9:55 pm
by Vincenzo_Beretta
Very true. I remember seeing the original TOAW box in a shop just after learning that I had to spend a month in the hospital (1998), and I bought it, installed it on my laptop, and that game was my best companion during the aliment. So, maybe I'm biased, but I only have fond memories [:)]
I bought TOAW 2 and COW, and I played the latter until the CD almost worn out. Actually, I played Bob Cross' "Campaign for North Africa 40-43" scenario just this summer, while reading a book on the real campaign.
Should an improved TOAW (not only bugfixes and changes, but a radical work on the source code) cost $100, I would pay them - it would only be a fraction of the gaming hours this game gave to me anyway. Just imagine that for Max Payne 2 (which I liked) I shelled $39 only to finish it in 15 hours.
RE: Many questions!!
Posted: Fri Oct 07, 2005 10:30 pm
by JJKettunen
ORIGINAL: lancerunolfsson
Why are computer gamers (as apposed to us old hands (gaming since the 60's) so freaking cheap;^) )
That's a good question.
RE: Many questions!!
Posted: Sat Oct 08, 2005 10:37 am
by Guest
ORIGINAL: Trigger Happy
I bought COW recently (had woty...), I hope I won't have to buy the game once again. Or else you could just make a press release asking me to just **** myself.
It's highly unlikely there'll be a major rewrite for several months at a minimum. Anyway, as someone who owned both WOTY and COW, surely you're used to being screwed over in this fashion?
RE: Many questions!!
Posted: Sat Oct 08, 2005 10:39 am
by Guest
ORIGINAL: Praepositus
2. Same thing with forces- maybe a limit of 3000 per side instead of 2000?
By all that's holy, PLEASE look at fundamental problems before just ushering in the battalion-scale Barbarossa. The unit limit is NOT a serious problem. Naval simulation, the event limit, the supply limit, and half a dozen other things ARE serious problems.
RE: Many questions!!
Posted: Sat Oct 08, 2005 10:41 am
by Guest
ORIGINAL: Vincenzo Beretta
Should an improved TOAW (not only bugfixes and changes, but a radical work on the source code) cost $100, I would pay them
thinks...
Yeah, probably. Hopefully, this will encourage Matrix to actually do that radical work on the source code.
RE: Many questions!!
Posted: Sat Oct 08, 2005 10:50 am
by Pippin
It's highly unlikely there'll be a major rewrite for several months at a minimum.
Now I am curious, who at MG is going to do the actual re-write.