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HQ the building ?

Posted: Tue Dec 04, 2001 8:37 pm
by madclicker
HI, I would like to know the use (or the way to use) HQ buildings that are available for sale in a battle?

Are they here only for show ?? Or as goals for the ennemy ? How do they affect the moral of troops ?

As an old ASL player I can't find the use of this kind of unit !
Thanks a loot. <img src="confused.gif" border="0">

Posted: Tue Dec 04, 2001 10:48 pm
by color
The Command posts gives all units in a 6? hex radius a boost in rallying and, if I am not wrong, in morale.

Of course as they cannot move, the are only good for defense.

Posted: Tue Dec 04, 2001 11:11 pm
by Paul Vebber
That is right, though I think the range of effect is 4 hexes. They reduce suppression by about 20 extra points (it goes down with range) at the end of a turn. They also have commands that can be used to call for artillery or air support.

They are meant to represent the close proximity of a higher level command post or critical defensive position that must be defended at all cost. Dug-in troops near one of these are very tough to get rid of short of melee