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Day/Night operations
Posted: Thu Oct 13, 2005 9:35 pm
by RUPD3658
In ver 1.0 (the one I have) I used a little trick that I discovered by accident.
If you took a RAF night bomber formation and had it shuttle bomb (return to a different base after hitting it's target) the fomation would now be usable as a daytime unit.
I was never happy with night bombing so I used this to convert units to daytime units.
I would like to be able to do this without using the shuttle since the units would get broken up if all of them did not fly the shuttle mission.
Maybe it could be dome like in WiTP with "Night operations" being an option.
RE: Day/Night operations
Posted: Thu Oct 13, 2005 9:59 pm
by Hard Sarge
hmmm
yea, you making a Det out of the Group, and if it is a different command in control of the base it should revert to the style the base is (does this work this way if sent to a BC base ?????)
hassle is, they don't get reinforcements
the Idea from WitP don't sound bad, don't know how fighter cover would work
Hassle may be, that in the Paf, they did change back and forth, while in the Eto, it was more BC was at night and the other commands were during the day, so not sure if they want to give the player that option, but it sounds good and workable
interesting Idea !!!!!
RE: Day/Night operations
Posted: Sat Nov 26, 2005 11:33 am
by goodboyladdie
I think the option of day/night operations is a must. Later in the war, as the Jagdwaffe had been largely defeated, Bomber Command switched over to day bombing more and more in order to increase accuracy. Surely the entire point of these games is to see if you can do better than the historical leaders. The flexibility of optional day/night ops would be a great help. It would mean that BC could target pinpoint or hardened targets in the same way that elite squadrons like 617 equipped with special earthquake bombs did in real life as the war progressed.
RE: Day/Night operations
Posted: Sat Nov 26, 2005 2:14 pm
by Hard Sarge
if we can, I would like to add the chance to make changes to the unit
bombers, if they are day or night, weapon loads, wing loads, and what not
BUT
we have to see if the programmer can do this, if so, we will try, if no, oh well
RE: Day/Night operations
Posted: Sat Nov 26, 2005 7:23 pm
by goodboyladdie
Thanks very much for considering it. I am a longstanding fan of this game and have been very impressed with the improvements made in later titles by the same design team. It would be great if this huge game could benefit from the later improvements where possible to give it that final polish that it always lacked.
Having seen WitP, I cannot help wondering whether the Battle of the Atlantic and/or the Med could get similar treatment.
Thank you for breathing new life into these wonderful games Matrix.