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bombing elements
Posted: Sun Oct 23, 2005 8:45 pm
by Nikademus
Can someone more savy with BTR explain to me why i cant mix certain types of planes into the same bombing mission? I know part of the reason is that the BG's must be in the same org to be combined. I have for example no issues being able to combine plane types with Bomber command (Sterlings, Halifaxes and Lancasters (oh my!))
However with the day element, i can never combine B-24's with B-17's or B-25's and B-26's.
[&:]
RE: bombing elements
Posted: Sun Oct 23, 2005 8:55 pm
by DuckofTindalos
I think it's stupid too, but I suspect it's something to do with the way of organising the bombers. The 8th AF flew in big fat formations, while Bomber Command flew in long streams. It makes very little sense, but that's as good as I can get it...[&:]
RE: bombing elements
Posted: Mon Oct 24, 2005 12:20 pm
by Hard Sarge
Hi Nik
well, over all, I think it is plane speed and Alt that is the main issue (BC doesn't fly in a Group, so that does not matter to them)
I think the game has trouble with it, which if you plot a raid using B-26s, you can use the B and G model (there is a I think 36 mile a hour difference in the cruise speed for both) but it screws up the raid
you get the pathfinders with the G before you get the G, so the G will be the lead bombers in the group with the rest being Bs, which, most times the Groups will reach the target first, before the pathfinder does
ah, you do know there are ways around that rule ?
we never really figured out if it was a explot, or a unwritten feature

RE: bombing elements
Posted: Mon Oct 24, 2005 12:27 pm
by Hard Sarge
only hassle I seen, when I had that raid take off, the Tiffies all ran out of gas and broke for home, before they were half way across the channel
different types of planes can fly together, but they don't really act right all the time

RE: bombing elements
Posted: Wed Oct 26, 2005 11:11 am
by wernerpruckner
as HS said, there is a way to combine all different attack A/C, but this is also a way to lose them all very fast against a human player - your escorts will not be able to defend them [:'(]
RE: bombing elements
Posted: Wed Oct 26, 2005 1:51 pm
by Nikademus
and what are these "ways" ?
kicking the computer monitor didn't do it.....
RE: bombing elements
Posted: Wed Oct 26, 2005 2:15 pm
by Hard Sarge
I will send you a PM and explain
RE: bombing elements
Posted: Sat Oct 29, 2005 12:12 pm
by HMSWarspite
ORIGINAL: Hard Sarge
Hi Nik
well, over all, I think it is plane speed and Alt that is the main issue (BC doesn't fly in a Group, so that does not matter to them)
I think the game has trouble with it, which if you plot a raid using B-26s, you can use the B and G model (there is a I think 36 mile a hour difference in the cruise speed for both) but it screws up the raid
If you read accounts of 8th AF, they always had trouble coordinating B17 and B24 in the same stream (cruise speed driven I believe). However, 2TAF used odd combinations (Mossie 4 to pathfind for others, P38 to aim for FBs etc). I don't generally see it as a huge deal, and the bombing player already is too under constrained in planning ( can reverse course after bombing and fly back through the rest of the stream, can plot unlimited raids with same aim point, ToT, alt etc and different approaches without collisions etc). Probably doesn't need fixing, given the total freedom to equip amy sqd with a/c of the same type (Lancs in the Med, US/UK intermix, etc), which means that any conflicts in plane type are self inflicted. The decision for (say) RAF to start operating B17 would have been a huge one, and not done casually for one or 2 sqds. Not then being able to fly with the rest of say 2 Group is not a huge deal.
The pathfinders should be constrained to fly with the rest of the raid though (ref your point above)
RE: bombing elements
Posted: Sat Oct 29, 2005 12:56 pm
by Hard Sarge
for the B-24/B-17
yea speed was one hassle, also alt, and then there was the fact that the B-24 was HARD to fly (hold formaiton) while the B-17 was very stable and could hold a tight formation
I would like to try and factor that fact into the combat system if we can, plus other things