A fix for the small AK
Posted: Fri Nov 04, 2005 2:25 am
The nearest thing I can find to a "small AK" is
Haruna Maru Class (there are 7 others fairly similar - pre war ships were rarely identical).
She does use about 500 tons of fuel (as in the CHS Small AK) - actually 476 but I favor rounding.
On that she goes only about 5000 nm - not the 10,000 of the CHS class. And she is slower - 7 or 8 knots vice the 9 knots of the SMALL AK.
And she carries a thousand tons less - 1549 grt vice 2625 in the game small AK - I round that to 1500 tons.
About 500 of Japan's "small" AKs were coastal steamers - 76 grt or 80 tons deadweight. This means we should average many of the bigger ships with these and end up with many small AKs. This will go a long way to solving the too much shipping power in WITP.
The Large AK might be represented by Syunten Maru class (about 117 similar in 1941 plus 4 more building). These ships are fast - 14 knots full - Japan has the fastest merchant marine in the world and this is not properly in the game. They are about 5500 GRT (5623 actually) - pretty close to the game Large AK at 5250. But they need 1700 tons of fuel to go 7200 nautical miles at 10 knots - this is faster than the game cruising speed of 9 knots for the large AK - but a third of the range. Japanese steam engines are not as efficient as Western models, and so their ships carried more fuel to get less far. Many still used reciprocating engines, and the boilers themselves are not as efficient. There are probably too many Large AKs, but I must continue analysis.
Haruna Maru Class (there are 7 others fairly similar - pre war ships were rarely identical).
She does use about 500 tons of fuel (as in the CHS Small AK) - actually 476 but I favor rounding.
On that she goes only about 5000 nm - not the 10,000 of the CHS class. And she is slower - 7 or 8 knots vice the 9 knots of the SMALL AK.
And she carries a thousand tons less - 1549 grt vice 2625 in the game small AK - I round that to 1500 tons.
About 500 of Japan's "small" AKs were coastal steamers - 76 grt or 80 tons deadweight. This means we should average many of the bigger ships with these and end up with many small AKs. This will go a long way to solving the too much shipping power in WITP.
The Large AK might be represented by Syunten Maru class (about 117 similar in 1941 plus 4 more building). These ships are fast - 14 knots full - Japan has the fastest merchant marine in the world and this is not properly in the game. They are about 5500 GRT (5623 actually) - pretty close to the game Large AK at 5250. But they need 1700 tons of fuel to go 7200 nautical miles at 10 knots - this is faster than the game cruising speed of 9 knots for the large AK - but a third of the range. Japanese steam engines are not as efficient as Western models, and so their ships carried more fuel to get less far. Many still used reciprocating engines, and the boilers themselves are not as efficient. There are probably too many Large AKs, but I must continue analysis.
