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November Update

Posted: Fri Nov 04, 2005 1:26 pm
by StCyr
I myself will continue to fix the bugs and add what I can BUT I can tell you that this will probably be my last update until something measurable changes. I'm just not accurate enough to give you good estimates therefore, I will not give them anymore! I'll keep working and when the testers can agree that we're ready then we're ready! Don't worry, I'm not saying that I'm quitting but I am quitting giving you guys bad info. I'll stay on touch on the forums!


well, so far "something measurable" did not change... btw, what was the reason for any update so far ?
So all I can say is "thank you" Marshall for no info instead of bad info. And of course it is nice that you "stay on touch on the forums", whatever this means. But well, I guess you also stay on touch on EIA...

RE: November Update

Posted: Fri Nov 04, 2005 1:35 pm
by Hanal
You are basically one miserable SOB huh?....time to try out the ignore button!

RE: November Update

Posted: Fri Nov 04, 2005 1:48 pm
by Pippin
Well, I can squeeze in a couple things.. Fleet movement is going through a face-lift due to technicalities. Also some more technicalities with minors are being done and the AI is being improved to deal with them better. There are 101 things that can happen with say, a minor, and even if you follow the rule book, strange things can often happen.

This is why rules-lawyering will never die in EiA.




RE: November Update

Posted: Sun Nov 06, 2005 4:51 pm
by LeBaron
Being an experianced war (board) gamer since more than 20 years with favouries as ASL (squad leader) and EiA i can hardly wait until its released, but I prefer the testers (and Marshal) taking time to give us a good version !!

RE: November Update

Posted: Tue Nov 08, 2005 1:33 am
by Marshall Ellis
StCyr:

No new news. Same old - Same old - blah - blah. That better?
Like I said previously, when something measurable happens, I'll let you guys know!

You should know that we've had several beta releases since the last posting so it's not like we're not trying!

Stay in touch ... :-)

Thank you

RE: November Update

Posted: Tue Nov 08, 2005 8:12 pm
by 1LTRambo
I still wait paitently, even though I don't check the forums daily as I did in the past. Give us a great game and you will be forever praised. Give us a mediaocre and you will walk the plank. Give us a terrible game and you will be drawn and quartered and your effigy will be burned in the streets for generations to come.[:'(] But of course I say this with LOVE[:D]

RE: November Update

Posted: Wed Nov 09, 2005 10:03 pm
by Madcombinepilot
so long as the game works, and plays well, I am content to wait.

RE: November Update

Posted: Wed Nov 09, 2005 10:14 pm
by Ursa MAior
Me too.

RE: November Update

Posted: Thu Nov 10, 2005 12:13 am
by Naomi
I can wait (at the PC) for no longer; it's time to be off to work. ^o^

RE: November Update

Posted: Thu Nov 10, 2005 1:51 am
by pasternakski
1. Most of humanity are morons.
2. If you take the advice of morons, you might as well be a moron, too.
3. So stop asking for the advice of morons already and finish the friggin game.

RE: November Update

Posted: Thu Nov 10, 2005 4:02 am
by NeverMan
ORIGINAL: pasternakski

1. Most of humanity are morons.
2. If you take the advice of morons, you might as well be a moron, too.
3. So stop asking for the advice of morons already and finish the friggin game.

Are you giving advice to him? Wouldnt' he be taking your advice? LOL. Nicely done....er.....well, you know.

RE: November Update

Posted: Thu Nov 10, 2005 10:00 am
by McGuire
ORIGINAL: Madcombinepilot

so long as the game works, and plays well, I am content to wait.

No agree from my side!
I'd rather have a game that's finished to 99% an have some bugfixes installed later than keep on waiting!
Hey just think of Microsoft!
They'd publish an operating system that's only half finished!

No need to be perfect guys, but PLEASE, get this game to my PC!

RE: November Update

Posted: Thu Nov 10, 2005 5:19 pm
by Naomi
Wish our digital download or installation wouldn't thus stop at 99% and progress no more. [:'(]

RE: November Update

Posted: Fri Nov 11, 2005 5:17 am
by pasternakski
ORIGINAL: NeverMan
Are you giving advice to him? Wouldnt' he be taking your advice? LOL. Nicely done....er.....well, you know.
That's why I said "most." Besides, what makes you think of me as part of "humanity?"

Nicely done....er.....well, you know.

RE: November Update

Posted: Fri Nov 11, 2005 8:00 am
by ktotwf
I really really really wish this game would finally come out.

RE: November Update

Posted: Fri Nov 11, 2005 2:40 pm
by Camile Desmoulins
I don't be able to understand where it is the problem of expecting a little more time. Personally, I ignore degree of development that has the product at this moment, the only one that knows is Marshall. He has had judgment to begin the product and to develop it. Why won't he has to finish it?. It seems that some people are is forcing to finish the game, when we play many years without software, playing PBEM. He receives critics, but is the only person that has thought about to make a software on this game.

If somebody is impatient, that organizes a PBEM game for impatient people, and this way we let that the product comes out under the suitable conditions

Camille

RE: November Update

Posted: Sat Nov 12, 2005 1:15 am
by pasternakski
ORIGINAL: Camile Desmoulins

I don't be able to understand where it is the problem of expecting a little more time.

I think we all need to remember what a sh1t sandwich Marshall was handed. This game started out as a new design with no connection with EiA. It failed, and the designer bailed. Matrix decided to climb into bed with ADG. Marshall came along. He had a crappy little pile of code, an only partially successful board game in a threadbare old box, and a bunch of doubtful people muttering, "How did we ever get ourselves into this?" Marshall will likely make no money out of this thing if it ever does see the light of day, so you can't expect his motivation to finish the project at this point to be particularly high. He faces delays and worse from lack of resources. If he were to walk away at this point, I can't say that I would blame him.

But, that's not the Marshall Ellis I have perceived through his postings on this forum. He has what my old man the police officer used to call "PIG - pride, integrity, and guts."

So, Marshall, I vote with Camile. Do what you think best with this thing. Do not, however, delude yourself into believing that it will be a crowning achievement or that Matrix will engage in the necessary marketing effort to put you on Easy Street. I'll buy what you create because I believe in you and your efforts. Just don't let 'em do it to you again ... (there's a guy out there named Frank who appears to be going through similar anguish).

RE: November Update

Posted: Sat Nov 12, 2005 2:13 am
by Halsey
ORIGINAL: pasternakski

1. Most of humanity are morons.
2. If you take the advice of morons, you might as well be a moron, too.
3. So stop asking for the advice of morons already and finish the friggin game.

1. 99.9% to be exact.
2. The truth hurts!
3. [:D][:D][:D]

RE: November Update

Posted: Sat Nov 12, 2005 8:30 am
by Naomi
ORIGINAL: ktotwf

I really really really wish this game would finally come out.
Then you may better take a step further by searching for Marshall's whereabouts to keep him more to the work-in-progress with incentives like a downpayment. :p

RE: November Update

Posted: Sat Nov 12, 2005 12:20 pm
by ktotwf
I will give a downpayment. I guarantee if this game is released I will buy it. I mean, I was anticipating it so much I bought the board game to pass the time? This looks to be the best Napoleonic strategy game ever made, with the FEEL of the Era that it doesn't seem like COG has, and I desperately want to get my hands on it.

And, since I am very much a SP, I just hope the game has a good enough feel of diplomacy and intrigue even just with the AI.