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BUG: see AI moves in network multiplayer?

Posted: Tue Nov 15, 2005 8:06 pm
by Silas
Hi all,

Very sorry if this has been covered before, but I cannot find any previous reference to it.

I set up network game with a friend of mine, we decided to play co-op against the AI.

So I put myself as team 1 and again as team 2, then my friend joined as team 3. I changed team 2 to "COMPUTER" and off we went.

The game plays fine, but I am able to watch the AI moves and see all its skill rolls and detailed damages!! This I do not understand, have I set something up incorrectly? Or does ToS not support multiplayer co-op against AI team? I could live with this, but it makes games much slower. [:@]

Let me also say, this game is fantastic! [&o] I do very much like the subtle homage to Ralph Reed as well.. MechForce will always have a special place in my heart too. [:)]

RE: BUG: see AI moves in network multiplayer?

Posted: Tue Nov 15, 2005 11:13 pm
by LarkinVB
With 'Add local player' you will see this players moves. There is a trick to start a cooperative game against the computer. Start two instances of the game in windowed mode. One instance will create a network game, the other will join as team2 and will be set to computer. Your friend can join as team3. Now put the instance that created the network game on fullscreen and play. The other instance will play as computer in the background.

RE: BUG: see AI moves in network multiplayer?

Posted: Wed Nov 16, 2005 1:14 pm
by Silas
Nice! It is a bit odd to start, flipping back and forth a bit. Is there any way to temporarily change the name used in multi? It was weird waiting on myself. [8D]

Many thanks!

RE: BUG: see AI moves in network multiplayer?

Posted: Wed Nov 16, 2005 5:49 pm
by LarkinVB
Clicking on 'PLAYER' after selecting network game let you change your name.