LnL rules questions
Posted: Fri Nov 18, 2005 2:10 am
just started the Alamo scenario and a few ?'s have popped up:
1.regarding wreck counters, do they negate a clear hex for:
a. +1 movement TM penalty for moving in the open?
b. do they effect an afv's ability to overrun in the hex?
c. does it effect the automatic clear hex spotting of a unit that is in a clear hex with a wreck counter?
the ambush hero card: it says to generate squads based on the type of the hero/leader..so if you have a leader of the 101st airborne with both glider and para units, which type do ya use?
and lastly, is there a limit on the number of heros generated in a scenario, i have had situations where i rolled 3 "1"'s on the same stack and only had one leader left in the countertray...what do i do about the other 2 generated?
thanx fellas
1.regarding wreck counters, do they negate a clear hex for:
a. +1 movement TM penalty for moving in the open?
b. do they effect an afv's ability to overrun in the hex?
c. does it effect the automatic clear hex spotting of a unit that is in a clear hex with a wreck counter?
the ambush hero card: it says to generate squads based on the type of the hero/leader..so if you have a leader of the 101st airborne with both glider and para units, which type do ya use?
and lastly, is there a limit on the number of heros generated in a scenario, i have had situations where i rolled 3 "1"'s on the same stack and only had one leader left in the countertray...what do i do about the other 2 generated?
thanx fellas