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Looking at movement of previous player.

Posted: Tue Nov 22, 2005 4:11 am
by Azog
I am playing now a PBEM with Garocco , he is with the almighty France, and I am playing the austrians. The point, as I end the turn, and the pop up appears where it says that my game has been saved, I can see where the french troops went, and I supouse also the other troops. Nothing would impeed me to delete the save, load the PBEM again and play accordingly. Some ideas?

RE: Looking at movement of previous player.

Posted: Tue Nov 22, 2005 12:58 pm
by garoco
This is a work to Super Ericbabe [8D]

RE: Looking at movement of previous player.

Posted: Tue Nov 22, 2005 9:50 pm
by Russian Guard

Hmmm...just don't cheat...?

[;)]

Just kidding, I've played with a few over the years that would take advantage of this in a heart-beat, and say "if you aren't cheating, you aren't trying"... [:-]




RE: Looking at movement of previous player.

Posted: Wed Nov 23, 2005 5:35 am
by Grand_Armee
EAsiest solution is to play TCP/IP...then you don't have to wait to look at the other guy's turn, you'll see it coming at ya!

RE: Looking at movement of previous player.

Posted: Wed Nov 23, 2005 8:08 pm
by Naomi
ORIGINAL: Azog
Ah, didn't notice this animation before. :p

RE: Looking at movement of previous player.

Posted: Mon Nov 28, 2005 2:06 pm
by ericbabe
I'll make the screen-shield persist longer after a PBEM turn is done. Hopefully that'll solve this espionage problem.