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Turns - 1 day or multiday?

Posted: Tue Nov 29, 2005 5:55 pm
by Kipper
Hi

I am playing daily turns... but could anybody care to throw some light on playing with, say 5, day turns and the impact that has on the game?

Thanks

Kipper

RE: Turns - 1 day or multiday?

Posted: Tue Nov 29, 2005 6:22 pm
by DuckofTindalos
Makes it less controllable. It won't be as noticeable in WPO, primarily because of the lack of aircraft, but I don't like it much myself.

RE: Turns - 1 day or multiday?

Posted: Tue Nov 29, 2005 6:26 pm
by Jaypea
I guess in my experience, I see no difference with selecting 1,2 or 3 day versus just doing one day turns and hitting the next day button again (quickly without making any moves/changes). The only thing I see that the multi-day option does is prevent the Allied player from entering new commands (ie - 3 day options takes just as long as3 X 1 day option --> just saves you from hitting the button two times). No time saver IMHO.

JP