PzB vs BWHeatley - Super dreadnoughts at war
Posted: Tue Nov 29, 2005 11:22 pm
Yep, couldn't stay away from WPO - had to give it a try!
So me and BWHeatley will play the 'Super dreadnoughts' scenario 1926-30.
Since this is a hypothetical scenario I reasoned that we may as well include as many
battleships as possible as reinforcements are few in this game. Have to make do with what
we got for 4 years!! [X(]
I don't have time to update this scenario on a regular bases, but I'll try to cover the most
important events.
Here is the basis for the war:
Japan has decided to go to war against the United States after a prolonged period of quarreling over
various issues. It has been a slow buildup and both sides have developed new hyper modern dreadnoughts.
Tensions have also been rising between Japan and China/Britain, but Japan don't want to go to war over Shanghai
and Hong Kong - yet! The initial efforts will include the occupation of the Philippines. It's uncertain how the US will
react but a decisive battle will be sought if possible....
I don't want to declare war on both the US and Britain to begin with. So we'll try to occupy the Philippines, Guam and
Wake island in the first phase of the war. The plan is to deny the US advanced bases from which they can stage a relief
attack against the Philippines. If Bill attempts to recapture Wake early on he will have to bring his fleet and give me the
opportunity to defeat him early on.
If the US can be defeated I will consider attacking China and Britain. The latter will probably join the war at one stage
no matter what. We have also agreed on the following conditions:
*) Australia will join Britain when they goes to war
*)The Dutch will only be involved if Japan invades the SRA - something which will also drag in the British and the Commonwealth.
(The Dutch will join Britain if Malaya is invaded as well)
*)France will only go to war if provoked
It is not assumed that limited offensive actions against China and the USSR will drag Britain into the war, but Shanghai and
Hong Kong are very sensitive areas and we have to be careful.
Since the US only got a weak fleet in the Philippines I will only use my older ships to protect the invasion fleets.
The battlefleet will protect the invasion of Wake! It will be a week, 10 days before this comes down. Will place my long
range sub in postion around Pearl Harbour, Midway and Wake in the meantime.
20 AKs were converted to AR, AE, AS, auxillary cruisers and mineleayers.
Reinforcements will be few, Japan will only receive:
2 battlecruisers
2 carriers
17 destroyers
15 subs
And this is for the rest of the war [:(]
On the first turn a small invasion fleet unloaded 2 SNLF units at Batan Island and captured
it easily enough. The plan is to capture Aparri and Vigan with small attack units and then unload the army.
Another fleet will sail to Lingayen and surround Manila.
Mindanao will also be invaded by a fleet from Palau while the fleet at Truk is responsible for the capture of Guam.
Will attach a map when I finish the next turn!
It's unfortunate that battleships can't be attached to convoys. They're part of the custom setup for this scenario, but
disband these TFs and that's it. Old coastal defence warships and armoured cruisers should therefore be called ca's
and not bb's.
AFTER ACTION REPORTS FOR 05/31/26
Invasions
--------------------------------------------------------------------------------
TF 58 troops unloading over beach at Batan Island, 47,47
Japanese ground losses:
303 casualties reported
--------------------------------------------------------------------------------
Ground Combat
Ground combat at Batan Island
Japanese Shock attack
Attacking force 1720 troops, 11 guns, 0 vehicles
Defending force 1602 troops, 4 guns, 0 vehicles
Japanese assault odds: 6 to 1 (fort level 0)
Japanese forces CAPTURE Batan Island base !!!
Japanese ground losses:
39 casualties reported
Allied ground losses:
2869 casualties reported
Guns lost 4
--------------------------------------------------------------------------------
So me and BWHeatley will play the 'Super dreadnoughts' scenario 1926-30.
Since this is a hypothetical scenario I reasoned that we may as well include as many
battleships as possible as reinforcements are few in this game. Have to make do with what
we got for 4 years!! [X(]
I don't have time to update this scenario on a regular bases, but I'll try to cover the most
important events.
Here is the basis for the war:
Japan has decided to go to war against the United States after a prolonged period of quarreling over
various issues. It has been a slow buildup and both sides have developed new hyper modern dreadnoughts.
Tensions have also been rising between Japan and China/Britain, but Japan don't want to go to war over Shanghai
and Hong Kong - yet! The initial efforts will include the occupation of the Philippines. It's uncertain how the US will
react but a decisive battle will be sought if possible....
I don't want to declare war on both the US and Britain to begin with. So we'll try to occupy the Philippines, Guam and
Wake island in the first phase of the war. The plan is to deny the US advanced bases from which they can stage a relief
attack against the Philippines. If Bill attempts to recapture Wake early on he will have to bring his fleet and give me the
opportunity to defeat him early on.
If the US can be defeated I will consider attacking China and Britain. The latter will probably join the war at one stage
no matter what. We have also agreed on the following conditions:
*) Australia will join Britain when they goes to war
*)The Dutch will only be involved if Japan invades the SRA - something which will also drag in the British and the Commonwealth.
(The Dutch will join Britain if Malaya is invaded as well)
*)France will only go to war if provoked
It is not assumed that limited offensive actions against China and the USSR will drag Britain into the war, but Shanghai and
Hong Kong are very sensitive areas and we have to be careful.
Since the US only got a weak fleet in the Philippines I will only use my older ships to protect the invasion fleets.
The battlefleet will protect the invasion of Wake! It will be a week, 10 days before this comes down. Will place my long
range sub in postion around Pearl Harbour, Midway and Wake in the meantime.
20 AKs were converted to AR, AE, AS, auxillary cruisers and mineleayers.
Reinforcements will be few, Japan will only receive:
2 battlecruisers
2 carriers
17 destroyers
15 subs
And this is for the rest of the war [:(]
On the first turn a small invasion fleet unloaded 2 SNLF units at Batan Island and captured
it easily enough. The plan is to capture Aparri and Vigan with small attack units and then unload the army.
Another fleet will sail to Lingayen and surround Manila.
Mindanao will also be invaded by a fleet from Palau while the fleet at Truk is responsible for the capture of Guam.
Will attach a map when I finish the next turn!
It's unfortunate that battleships can't be attached to convoys. They're part of the custom setup for this scenario, but
disband these TFs and that's it. Old coastal defence warships and armoured cruisers should therefore be called ca's
and not bb's.
AFTER ACTION REPORTS FOR 05/31/26
Invasions
--------------------------------------------------------------------------------
TF 58 troops unloading over beach at Batan Island, 47,47
Japanese ground losses:
303 casualties reported
--------------------------------------------------------------------------------
Ground Combat
Ground combat at Batan Island
Japanese Shock attack
Attacking force 1720 troops, 11 guns, 0 vehicles
Defending force 1602 troops, 4 guns, 0 vehicles
Japanese assault odds: 6 to 1 (fort level 0)
Japanese forces CAPTURE Batan Island base !!!
Japanese ground losses:
39 casualties reported
Allied ground losses:
2869 casualties reported
Guns lost 4
--------------------------------------------------------------------------------






