CHS #154 Japanese opponent needed (1.795b patch)
Posted: Sat Dec 10, 2005 12:28 pm
OK, I'm tired of waxing the AI.[;)]
Any Japanese Fanboy willing to put his kahunas on the line for an historical paced game?[;)]
Conquer the world, 'ala Risk' players, need not apply.
CHS scenario 154, standard AB map. Patched to 1.795b. We'll keep upgrading patches as they become available.
All replacement/build settings off.
Sub doctrines off.
Allied DC on.
PDU is negotiable. Japanese players choice to use, or not.
Glen's stay as they are, and only 12 plane sized groups may upgrade to 4E for the Allies.
House Rules.
GT1, PH is the only port attack.
GT1, no creation of Trans TF's for LCU movement by either side.
GT1, only Allied at sea TF's may be given new orders. The Allies may not create new TF's.
1.ASW TF's of 6 or less ships.
2.No intentional overstacking of airfields +15%. Transfering AC are exempt if stood down.
3.Atoll airfields -50% stacking +15%. Transfering AC are exempt if stood down.
4.No more than 9 air groups per side may be split.
5.No naval bombardments without an LCU present in the hex, unless an amph operation is forthcoming.
6.Invasion/para assaults may only be done a base/dot hexes.
7.Manchurian based LCU's must pay PP's for a command change if they are going elsewhere.
Only SEAC Chinese units may leave China proper.
8.The Japanese player will activate the Russians within the first month of the war.
The Russians will then be stood down until further aggression takes place.
9. For a Japanese Fanboy with real brass kahunas, retain 150 7000 capacity AK's in Japan. Or a similar match in tonnage capacity using various AK's.
Ships may be pulled from this pool to replace military losses, only.
This represents the merchant shipping used for Japan's civilian economy.
10.Only city and naval air attacks at night. Night trained groups are exempt.
I'm open to some negotiation with these options.[;)]
I'm also open to suggestions from any player willing to accept my proposals.
PM me if you're truly interested.[;)]
This offer is intended for a long term relationship.[;)]
Any Japanese Fanboy willing to put his kahunas on the line for an historical paced game?[;)]
Conquer the world, 'ala Risk' players, need not apply.
CHS scenario 154, standard AB map. Patched to 1.795b. We'll keep upgrading patches as they become available.
All replacement/build settings off.
Sub doctrines off.
Allied DC on.
PDU is negotiable. Japanese players choice to use, or not.
Glen's stay as they are, and only 12 plane sized groups may upgrade to 4E for the Allies.
House Rules.
GT1, PH is the only port attack.
GT1, no creation of Trans TF's for LCU movement by either side.
GT1, only Allied at sea TF's may be given new orders. The Allies may not create new TF's.
1.ASW TF's of 6 or less ships.
2.No intentional overstacking of airfields +15%. Transfering AC are exempt if stood down.
3.Atoll airfields -50% stacking +15%. Transfering AC are exempt if stood down.
4.No more than 9 air groups per side may be split.
5.No naval bombardments without an LCU present in the hex, unless an amph operation is forthcoming.
6.Invasion/para assaults may only be done a base/dot hexes.
7.Manchurian based LCU's must pay PP's for a command change if they are going elsewhere.
Only SEAC Chinese units may leave China proper.
8.The Japanese player will activate the Russians within the first month of the war.
The Russians will then be stood down until further aggression takes place.
9. For a Japanese Fanboy with real brass kahunas, retain 150 7000 capacity AK's in Japan. Or a similar match in tonnage capacity using various AK's.
Ships may be pulled from this pool to replace military losses, only.
This represents the merchant shipping used for Japan's civilian economy.
10.Only city and naval air attacks at night. Night trained groups are exempt.
I'm open to some negotiation with these options.[;)]
I'm also open to suggestions from any player willing to accept my proposals.
PM me if you're truly interested.[;)]
This offer is intended for a long term relationship.[;)]