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Looking for a Japanese replacement player

Posted: Thu Dec 15, 2005 5:32 pm
by Arstavidios
Hi, I've got a campaingn currently stranded in mid october 1942. It's the May scenario. So far the action has been in the air and in China. Naval losses have been subs and a few transports and escorts on both sides. The Japanese situation is sound though some air groups need training. Air losses have been high on both sides withthe allies gaining the edge over the last weeks.

If someone is intersted please let me know.

Yves.

RE: Looking for a Japanese replacement player

Posted: Thu Dec 15, 2005 6:11 pm
by Ron Saueracker
Sorry for your loss...very aggravating.

RE: Looking for a Japanese replacement player

Posted: Thu Dec 15, 2005 6:22 pm
by Cpt Sherwood
What senario, what version, and what house rules?


RE: Looking for a Japanese replacement player

Posted: Thu Dec 15, 2005 6:55 pm
by Arstavidios
It is the Vanilla May 1942 grand campaign Campaign scenario 13 I think 1 day turns.
It was started under 1.4 so no PDU. I'm gonna update to the latest beta patch to match my other opponent. I have big synch problems and no combat and intell reports with my other game atm.

House rules were no night port and airfield attacks. ASW TFs limited to 6 ships, Russia is off limits andyou pay PP to move land units into or out off China and Kwantung. Both Japanese and allies.

RE: Looking for a Japanese replacement player

Posted: Fri Dec 16, 2005 12:21 am
by Cpt Sherwood
I think I will decline, I hope someone will pick up the game.

RE: Looking for a Japanese replacement player

Posted: Fri Dec 16, 2005 4:07 am
by erstad
What kind of turn frequency are you looking for?

RE: Looking for a Japanese replacement player

Posted: Fri Dec 16, 2005 6:28 pm
by Arstavidios
I can do a turn most week days. Sometimes more on week ends.
I am GMT+1

RE: Looking for a Japanese replacement player

Posted: Sun Dec 18, 2005 5:09 pm
by Arstavidios
Hi, anyone feels like Tojo?

[:D]

RE: Looking for a Japanese replacement player

Posted: Sun Dec 18, 2005 7:01 pm
by scout1
Is the game set up to run with combat animations on ?

RE: Looking for a Japanese replacement player

Posted: Sun Dec 18, 2005 7:58 pm
by Arstavidios
Combat animations are on AFAIK

RE: Looking for a Japanese replacement player

Posted: Sun Dec 18, 2005 8:09 pm
by scout1
Someday I'll remember what AFAIK stands for. But in the meantime, I'll take it that animations are ON. Personally, I always run with them OFF. That way I;m not stuck in front of the computer to hit the OK button for it to progress. Turn off animation and in game combat summaries and it runs alot faster. Yes, you do give up some info, but that's ok with me.

I might be interested if you're ok with turning the above items off (assuming it an be alternated after the start of a game, never tried before).

RE: Looking for a Japanese replacement player

Posted: Mon Dec 19, 2005 8:24 am
by Arstavidios
Combat animations and combat reports can turned off in game in the preferences menu.
I can send you the save so that you can have a look at the situation if you're interested.

Yves.

RE: Looking for a Japanese replacement player

Posted: Mon Dec 19, 2005 4:45 pm
by scout1
Sent you a PM with email info.