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157 tiger-havoc- 43 hard

Posted: Tue Dec 27, 2005 10:54 pm
by ray111
fought my way up the centre, encountering supper crack shot anti-tank aa guns ?? scored 11946/10421 and killed monty.
How come only a draw when i fulfilled the criteria

RE: 157 tiger-havoc- 43 hard

Posted: Tue Jan 03, 2006 3:43 pm
by IBTyrone
Hi Ray.

The game does not take into account when you meet the criteria set forth in the mission briefing prior to the battle. The game only cares about the scoring, i.e. how many men you killed, objectives taken and held, what you lost...that sort of thing. If the scenario designer did a good job, the game objectives should reflect the objectives set forth in the mission briefing. Sometimes if the objectives are per turn, the enemy points can rack up quick if you take to long to capture them. There is an explanation of scoring elsewhere in the forums. In order to achieve a Decisive Victory, you have to have something like a 7:1 ratio of points (I don't remember exactly off the top of my head--anyone else care to clarify?).

Hope this helps.

RE: 157 tiger-havoc- 43 hard

Posted: Sun Jan 08, 2006 2:14 am
by Major Destruction
That's about the size of it.

Victory is measured as a ratio of your kills against your cost.

I don't believe that Passchendale was a British victory, do you?

RE: 157 tiger-havoc- 43 hard

Posted: Sun Jan 08, 2006 3:19 pm
by brador
I recently played a game where the kill ratio was 3:1 (342 to 76) but the afv ratio was lower (32 to 130) Does this affect the out come? All I got was a marginal victory.

RE: 157 tiger-havoc- 43 hard

Posted: Sun Jan 08, 2006 8:26 pm
by IBTyrone
Hey Brador.

In game terms, all the game engine cares about is how many points you scored against the AI. Every unit has a value, which can be found in the left-hand column when you right-click on a unit in a scenario, and the cumulative value of the eliminated units along with the points accumulated though the capture and holding of victory hexes contributes toward the final point total.

Here is a post from Wild Bill which further explains the breakdown:
The basic formula for wins are

Difference in points:

If the computer has a six to one advantage or greater, it is a decisvie defeat
If the compter has anything between a 2 to 1 up to 5 to advantage, it is a minor defeat
If the computer has anything between 2 to 1 up to 1 to 2 advantage, it is a draw

If the human player has anything between 2 to 1 up to 1 to 2 advantage, it is a draw
If the human player has anything between 3 to up to 5 to 1 (inclusive) it is a minor victory
If the human player has a six to one advantage or better, it is a decisive victory.

Examples:

Computer 2,800 points, human player 400 points, decisive defeat (6x400 = 2400, so it is greater than a 1-6 loss)

Human player has 4,500 points, the computer has 3,000 points, it is a draw.

Or whatever the computer score is, the human player must have six times that number to achieve a decisive victory.

Don't feel bad. Originally it was 8 to 1, and 4 to 1.

I argued for it to be changed during the remaking of SP3 to SPWAW and won my case! (G)

Wild Bill

RE: 157 tiger-havoc- 43 hard

Posted: Tue Jan 10, 2006 12:43 am
by brador
Thanks for clarifying this. Makes sense to me now.[:)]

RE: 157 tiger-havoc- 43 hard

Posted: Tue Jan 10, 2006 12:46 am
by brador
ORIGINAL: Major Destruction

That's about the size of it.

Victory is measured as a ratio of your kills against your cost.

I don't believe that Passchendale was a British victory, do you?
I don't think Passchendale was a victory for anyone, except the rats!