The Cautionaries up on Spooky's
Posted: Tue Jan 10, 2006 10:00 pm
The "Cautionaries" Scenario is now available on Spooky's web site
http://mathubert.free.fr/main_content.htm
Here is the readme file ...
"The Cautionaries" a WPO Scenario
May 1922 through Nov 1923
During the period from 1921 to 1922 the WPO plan was modified to focus on logistical considerations.
Thus this new plan included the concepts of establishing succcessive bases as a part of the
advance across the Pacific. The first base would be in the Marshalls ( Eniwetok ), the second
base would be in the Carolines ( Truk ). Then the advance to the Philippines would proceed
from there.
This scenario is based on the stock scenario 7 with the following changes:
1. Scenario start date is the same 31 May 22, but end date is set to 11 Nov 1923. This would
be the next US presidential elecction and the thought is that by then, if the strategy is working,
the administration will be re-eleccted and continue the strategy to victory. US wins. However,
if the strategy is not working ( Japanese have VP victory in the game ), then a new
administration would repudiate the strategy and seek terms. Japan wins and gets to keep
the Philippines.
2. No ships have been removed. Three types of ships were added for both sides, MSW, PC and CVE.
In case the players decide to pursue major minning campaigns, we wanted to make sure both
had enough minesweepers to survive. Also we wanted to have this scenario designed for both sub
"DOCTRINE OFF" and thus added the PC to help players protect their merchant ships. And at least the
USN had specific plans to convert merchant ships to carriers, so we wanted to include that. And
decided to give the Japanese the benefit of the doubt, though their convversions run 3 months
behind the US ones ( in the game ).
3. All forces and bases other than US and Japanese have been removed. This focuses the players
on the areas both sides planners expected to fight during this period.
4. The Japanese supply and fuel generation daily totals have not been changed. However, due to
the WPO planners correct identification that Japanese weakness was her dependence on overseas
goods, we have relocated much of the supply and fuel generation overseas. A lot of it is now in
Korea, China and Port Arthur. But we also created 3 "nuetral bases" Singapore, Palembang and
Tolobali. These ports should only be used by the Japanese player for loading supply and fuel.
Neither side can move ground units into these bases.
5. The IJA OB has been modified. The Japanese at this period had 21 Divisions which had in them
42 Brigades. We have put all the Brigades in the DIvisions. This makes the divisions larger,
but removes the separate Brigades that were in the stock game. Also all divisions were
moved to their home garrison areas.
6. All major ground units on both sides have been reset to be in restricted commands, but the
Japanese have been given 20,000 PP and the US 15,000 PP which allows both to release
massive amounts of forces for the war.
7. A house rule should also be in effect, limiting the US player to making no moves on turn 1.
He may spend PP and form TFs, but should not load and move anything. He may start
building installations.
8. To install the scenario, all the *.bmp files should be placed in the ART folder. All other
files should be placed in the SCEN folder. No existing files are overlaid. This is strictly
a new scenario.
9. A few bases have been modified to represent their status more closely relative
to the timeframe we are modeling in this scenario.
If you have any problems PM me on the Matrix forum, where my ID is
jwilkerson
We hope you enjoy "Cautionaries" !!! And apologies in advance, this scenario has only
been tested for PBEM play, and I strongly suspect will only work for PBEM play.
Scenario Design and Development: Joe Wilkerson ( jwilkerson )
Play Testing: Wayne Henderson ( Capt ) and Vlad Tsyganov ( Rysyonok )
version 1.2 date: January, 10th, 2006
http://mathubert.free.fr/main_content.htm
Here is the readme file ...
"The Cautionaries" a WPO Scenario
May 1922 through Nov 1923
During the period from 1921 to 1922 the WPO plan was modified to focus on logistical considerations.
Thus this new plan included the concepts of establishing succcessive bases as a part of the
advance across the Pacific. The first base would be in the Marshalls ( Eniwetok ), the second
base would be in the Carolines ( Truk ). Then the advance to the Philippines would proceed
from there.
This scenario is based on the stock scenario 7 with the following changes:
1. Scenario start date is the same 31 May 22, but end date is set to 11 Nov 1923. This would
be the next US presidential elecction and the thought is that by then, if the strategy is working,
the administration will be re-eleccted and continue the strategy to victory. US wins. However,
if the strategy is not working ( Japanese have VP victory in the game ), then a new
administration would repudiate the strategy and seek terms. Japan wins and gets to keep
the Philippines.
2. No ships have been removed. Three types of ships were added for both sides, MSW, PC and CVE.
In case the players decide to pursue major minning campaigns, we wanted to make sure both
had enough minesweepers to survive. Also we wanted to have this scenario designed for both sub
"DOCTRINE OFF" and thus added the PC to help players protect their merchant ships. And at least the
USN had specific plans to convert merchant ships to carriers, so we wanted to include that. And
decided to give the Japanese the benefit of the doubt, though their convversions run 3 months
behind the US ones ( in the game ).
3. All forces and bases other than US and Japanese have been removed. This focuses the players
on the areas both sides planners expected to fight during this period.
4. The Japanese supply and fuel generation daily totals have not been changed. However, due to
the WPO planners correct identification that Japanese weakness was her dependence on overseas
goods, we have relocated much of the supply and fuel generation overseas. A lot of it is now in
Korea, China and Port Arthur. But we also created 3 "nuetral bases" Singapore, Palembang and
Tolobali. These ports should only be used by the Japanese player for loading supply and fuel.
Neither side can move ground units into these bases.
5. The IJA OB has been modified. The Japanese at this period had 21 Divisions which had in them
42 Brigades. We have put all the Brigades in the DIvisions. This makes the divisions larger,
but removes the separate Brigades that were in the stock game. Also all divisions were
moved to their home garrison areas.
6. All major ground units on both sides have been reset to be in restricted commands, but the
Japanese have been given 20,000 PP and the US 15,000 PP which allows both to release
massive amounts of forces for the war.
7. A house rule should also be in effect, limiting the US player to making no moves on turn 1.
He may spend PP and form TFs, but should not load and move anything. He may start
building installations.
8. To install the scenario, all the *.bmp files should be placed in the ART folder. All other
files should be placed in the SCEN folder. No existing files are overlaid. This is strictly
a new scenario.
9. A few bases have been modified to represent their status more closely relative
to the timeframe we are modeling in this scenario.
If you have any problems PM me on the Matrix forum, where my ID is
jwilkerson
We hope you enjoy "Cautionaries" !!! And apologies in advance, this scenario has only
been tested for PBEM play, and I strongly suspect will only work for PBEM play.
Scenario Design and Development: Joe Wilkerson ( jwilkerson )
Play Testing: Wayne Henderson ( Capt ) and Vlad Tsyganov ( Rysyonok )
version 1.2 date: January, 10th, 2006