Fleets engaging at Night or Daytime
Posted: Tue Jan 24, 2006 12:53 pm
Is there any way you can determine wether or not a fleet will engage only at night or during the day? Perhaps through choice of leader?
For example in my last PBEM I formed a IJN fleet of 4 modern CL's (Kuma class) and 4 of the best DD's. Commander had low aggression rating.
I hoped they would engage a British BB fleet at night and use their torpedoes to good effect before withdrawing before the big guns could do any harm. However despite being only 1-2 hexes apart prior to the turn my fleet only engaged during daytime at a range of 20000+ plus yards. Result every ship sunk whilst my 14cm ping pong balls bounced of his BB armour. The fleet did not withdraw despite having a 15 knot plus speed advantage over the british BB's....
Yet a few turns later a similar sized force caught a couple of BB's at night and sank one and damaged the other with torpedoes for no loss....
So is there anyway to influence the timing of a fleets strike?
For example in my last PBEM I formed a IJN fleet of 4 modern CL's (Kuma class) and 4 of the best DD's. Commander had low aggression rating.
I hoped they would engage a British BB fleet at night and use their torpedoes to good effect before withdrawing before the big guns could do any harm. However despite being only 1-2 hexes apart prior to the turn my fleet only engaged during daytime at a range of 20000+ plus yards. Result every ship sunk whilst my 14cm ping pong balls bounced of his BB armour. The fleet did not withdraw despite having a 15 knot plus speed advantage over the british BB's....
Yet a few turns later a similar sized force caught a couple of BB's at night and sank one and damaged the other with torpedoes for no loss....
So is there anyway to influence the timing of a fleets strike?