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Static Chinese
Posted: Mon Feb 06, 2006 11:47 am
by Bill Durrant
Can someone give me a quick lowdown on the static Chinese units. What patch did they get inroduced in. What rules changes affect them etc etc etc.
Thanx.
RE: Static Chinese
Posted: Mon Feb 06, 2006 1:05 pm
by Rysyonok
1.15 and ?
RE: Static Chinese
Posted: Mon Feb 06, 2006 5:09 pm
by Matto
I must say, that Chinees units are static too much. In China are mobile only foreign units and two Chinees corps and one division ... maybe one more. If you are playing PBEM battle, it is hard defend China if Japan player really wants it. He can use five or six divisions and will be able take all cities one by one ...
RE: Static Chinese
Posted: Wed Feb 15, 2006 8:17 am
by Arkady
I don't think so...
I'm Matto's opponent in PBEM and although I invaded China in force it is stalemate.
Only hope for breakthrough is reinforce units there with several other divisions but this mean stop advance in other directions. Battle casualties and garrison requirements in Manchuria and China slowly weakening my forces.
Land combat seems OK to me for now.
RE: Static Chinese
Posted: Wed Feb 15, 2006 8:48 am
by michaelm75au
Patch 1.13
46. Created Device 376 “Local Warlord”. An unarmed device, it has a load coast of 9999.
47. Added 3 “Local Warlords” to most Chinese Corps and Divisions, to make them static.
These units represent the local forces, usually controlled by the local BigShot, rather than mobile "war" units.
Michael