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Q Ships ??

Posted: Wed Feb 08, 2006 11:44 pm
by RedMike
How do you make them ?? Also there's no Quick Start Guide supplied with the DR version. Is it possible to get a copy ?

RedMike...out

RE: Q Ships ??

Posted: Thu Feb 09, 2006 12:12 am
by Bill Durrant
Also there's no Quick Start Guide supplied with the DR version. Is it possible to get a copy ?

Look in the stickys above. Even if you have played WitP read them both as they have some new tactical suggestions by Tankerace - and they seem to work.

RE: Q Ships ??

Posted: Thu Feb 09, 2006 2:03 pm
by Mike Carroll
Not sure for the Japs but if you have a 5000 ton AK at Mare Island (in the port not in a task force), just click on the ship and in the bottom left corner you will see your retrofit options. Q-Ships are the Q-Ship AK's. The Commerce Raiders are Q-Ships ML (should be CL). You also have the option to retrofit to repair ships, destroyer tenders, sub tenders, and seaplane tenders.

RE: Q Ships ??

Posted: Thu Feb 09, 2006 8:36 pm
by Rysyonok
I thought it had to be a 1000-tonner?

RE: Q Ships ??

Posted: Thu Feb 09, 2006 8:40 pm
by Helpless
It turns to be 1000 capacity Q-ship form 5000 AK.. not the tanker, Mike...

RE: Q Ships ??

Posted: Thu Feb 09, 2006 8:59 pm
by Mike Carroll
Doh not sure why I put tanker there, sucks getting old[:D]

ORIGINAL: Helpless

It turns to be 1000 capacity Q-ship form 5000 AK.. not the tanker, Mike...
not the tanker, Mike...