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Changing bases
Posted: Thu Feb 16, 2006 11:10 pm
by Fred98
1. Given that the army is advancing on various fronts, can I transfer my aircraft to a base further forward?
2. Given that the army is in retreat, can I withdraw my aircraft to a base further to the rear?
RE: Changing bases
Posted: Thu Feb 16, 2006 11:22 pm
by harley
You haven't played BTR, have you?
The options for changing bases are huge. In the current version you can move 500 planes for the allies every day. During Avalanche and Overlord Axis bases are taken over by the allies, and come active after 7 days. Then you can move units on to them.
As the Axis you can move 500 points of aircraft and Flak (different guns have different values) every day. The retreat system is a bit more arbitary - units "in theatre" but a way from the front can be withdrawn to Luftflotte Reich by the game engine even if the base is still active - if this happens you lose access to them for 30 or 35 days, so it's Imperative (capital I) that you withdraw units prior to the turn the invasions/breakouts happen.
RE: Changing bases
Posted: Fri Feb 17, 2006 12:06 am
by Fred98
ORIGINAL: harley
You haven't played BTR, have you?
The wonderful Uncommon Valour is the only Grisby game I have played. BTR sounds like it is just as good [:)]
RE: Changing bases
Posted: Fri Feb 17, 2006 12:46 am
by The Dude
Speaking of which, would it be possible to reassign bases to diferent commands ala War in the Pacific. This would be an awesome improvement
RE: Changing bases
Posted: Fri Feb 17, 2006 5:42 am
by harley
ORIGINAL: Joe 98
The wonderful Uncommon Valour is the only Grisby game I have played. BTR sounds like it is just as good [:)]
BTR is map based, and doesn't use the hexes of later games - I think it's based on a one mile square resolution, so the bases are thrown around everywhere, hopefully in historically accurate locations.
I cannot play UV - with a lot of the features of BTR abstracted out, I just don't enjoy it, but while they may not be close brothers, they are at the very least cousins (perhaps to an incestuous uncle).
RE: Changing bases
Posted: Fri Feb 17, 2006 5:46 am
by harley
ORIGINAL: The Dude
Speaking of which, would it be possible to reassign bases to diferent commands ala War in the Pacific. This would be an awesome improvement
On the face of it, that's a great idea, but how far from historical reality do you really want to diverge? The next question is moving units between commands, and then what's after that?
Don't get me wrong - I have done both with my editor (my version, not the release version) because I wanted to have some fun. I'm not sure it should be built into a PBEM game though...
RE: Changing bases
Posted: Fri Feb 17, 2006 8:30 am
by The Dude
The reason i mention it is that ok its feb 45 and your in a damaged 8 or 15th AF fighter. do you land at your home base 200-500 miles away or do you land at a closer AF. Changing the Command of an AF may seem gamey but it is an easy solution to this problem. If AF limits are strictly enforced and also limit the amount of command changes possible then this could prevent the 'gameyness' of the idea
RE: Changing bases
Posted: Fri Feb 17, 2006 9:24 am
by Hard Sarge
I have asked if this could be done in the game, which as I asked, the point cost could be 200-500 points per base
(2nd Tac gets short changed in gaining bases in Eruope while the IXth has tons and tons that they never use)
(also depending on your play style, the 12th and Med gets all the northern bases in the MED while the 15th stays in place (which it did, somewhat) I wouldn't mind having my fighers 200-300 miles closer to Germany then they are now)
but...
that is still in the asking phase
Joe
from what Harley is saying, you want all of your Axis units above Rome when the landing in the boot happens, anything Rome or lower, will get pulled out of action, the same with D-Day, most units in France will get pulled out (don't know of a city line where it is safe to be based)
also any of the other breakouts will have the same effect to any units close to the front lines when the break out happens
Hmmmmm, some people like to base units in the East to have them rest, refit, I do not know what happens when the SU get a breakthough (at times, the East Front moves faster then the West Front)
RE: Changing bases
Posted: Fri Feb 17, 2006 10:31 pm
by harley
ORIGINAL: The Dude
The reason i mention it is that ok its feb 45 and your in a damaged 8 or 15th AF fighter. do you land at your home base 200-500 miles away or do you land at a closer AF. Changing the Command of an AF may seem gamey but it is an easy solution to this problem. If AF limits are strictly enforced and also limit the amount of command changes possible then this could prevent the 'gameyness' of the idea
There are 2 seperate issues here - changing the owner of a base won't allow your fighters to land earlier. Really, the game needs a "diversion" routine to allow any aircraft the chance to fly to the neareast allied base, then have a transit time to get the pilot and plane back to the airfield. That solves the whole 99% damaged plane trying to fly 500 miles to home.
As for base limits - that might work, but then all the back airfields (Africa, Northern England and Wales) would go the the less active commands, and you'd have the 8th BC based in france, striking fear and terror into the hearts of the Polish and Romanians...
RE: Changing bases
Posted: Fri Feb 17, 2006 11:43 pm
by The Dude
Then make it so that 8BC stays in Eng and say only 2 AFs in France be able to change to 8FC.
RE: Changing bases
Posted: Sat Feb 18, 2006 7:24 am
by harley
Yep, but as soon as you introduce an arbitary rule like that you get whiners complaining that they should be able to do whatever they want, as they are in charge... It's a never-ending battle between good and evil.
RE: Changing bases
Posted: Sat Feb 18, 2006 2:12 pm
by Hard Sarge
Harley, I can agree and see your point, but...
I think we could go with rules on Bomber Commands and Fighter Commands
2nd Tac (if we can add 1st tac and BAF)and IXth AF and 12 AF should be able to move almost anywhere
(maybe make a Med area and and a Europe area, so we do not have 12th bombers flying out of Holland)
the Bombers commands got to stay in place, can't have based changed to them (8th, 15th and BC)
there Fighter Commands should be able to gain new bases
8th FC did use bases in Europe (mainland)
if it can be programmed this way, I would have no complaints against it
what about the LW side ?
should any of there bases be able to change commands ?
does it matter if any of there bases change commands ??
agree ? disagree ?
RE: Changing bases
Posted: Sun Feb 19, 2006 1:01 am
by The Dude
the german bases and command system seems to me at least very flexible and doesnt need to be changed
RE: Changing bases
Posted: Sun Feb 19, 2006 7:27 am
by Hard Sarge
opps was typeing a little too fast
if we can add BAF, they should not be allowed to move bases at will, they would be a "speical" AF and would be resticted to there own starting bases
if we can add 1st Tac, they should also have some restictions, as they should be using a number of the bases going to IXth
all depends on how complex we want to be with in the rules ????