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Mods?

Posted: Sun Feb 19, 2006 5:29 am
by junk2drive
Will units be visually moddable ala the bmp skins in CM?
I assume that units themselves will not be able to be added to or modified.

RE: Mods?

Posted: Sun Feb 19, 2006 2:06 pm
by Marc von Martial
Yep, absolutely.

RE: Mods?

Posted: Thu Feb 23, 2006 8:15 am
by Andreas1968
Moin Marc

Can you please specify whether only BMPs or BMPs and units will be modifiable?

Vielen Dank.

Alles Gute

Andreas

RE: Mods?

Posted: Thu Feb 23, 2006 4:36 pm
by mbelew
Can you please specify whether only BMPs or BMPs and units will be modifiable?

Currently, you can mod the BMPs and the units. You can insert space lobsters into the game if you have the skillz.

RE: Mods?

Posted: Thu Feb 23, 2006 4:54 pm
by Andreas1968
Hi

Thanks for the info. I presume there is some cheat protection for multi-player games?

All the best

Andreas

RE: Mods?

Posted: Thu Feb 23, 2006 4:58 pm
by Erik Rutins
ORIGINAL: Andreas1968
Thanks for the info. I presume there is some cheat protection for multi-player games?

Yes, we have a space lobster filtering device in place.

Regards,

- Erik

RE: Mods?

Posted: Fri Feb 24, 2006 9:10 am
by Andreas1968
So no sharks with friggin' laserbeams on their head either? Bugger.

[:-]

All the best

Andreas

RE: Mods?

Posted: Fri Feb 24, 2006 5:52 pm
by Marc von Martial
ORIGINAL: Andreas1968

Moin Marc

Can you please specify whether only BMPs or BMPs and units will be modifiable?

Vielen Dank.

Alles Gute

Andreas

Marshal sayed it. We will provide also guidance of how to alter the modifiable files.

RE: Mods?

Posted: Sun Feb 26, 2006 1:36 am
by JagdFlanker
no space lobsters? what kind of crappy WW II game doesn't contain space lobsters?
[;)]

anyhow, i was just curious if you'd be able to add more than 1 bmp of a specific unit type, like more than 1 tiger tank bmp? it'd be neat if there was a unit of tigers if you could have them all have slightly different camo and/or numbers. i guess to be implimented if the tiger bmp was called tiger1.bmp, if you added a tiger2.bmp, tiger3.bmp, and so forth the game would would use the bmp's in order and someone who made a scen/campaign could included numbered tanks or whatever, or in the scen file you could choose which bmp each tiger would use so you could have diff units on the same map with different camo. just an idea to one up CM!

RE: Mods?

Posted: Sun Feb 26, 2006 9:20 am
by JeF
ORIGINAL: Flanker Leader
no space lobsters? what kind of crappy WW II game doesn't contain space lobsters?
[;)]


Let's start a club. [:D]

JeF.