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March update
Posted: Fri Mar 03, 2006 6:15 pm
by Tim Coakley
Programming progress continues...no new screen shots to put up. Frank is focusing on finishing a few interface items in the editor, and will then be back to the game. I just sent him my comments from a version he sent last week.
I will post a quick update with each version.
Regards,
Tim
RE: March update
Posted: Sun Mar 05, 2006 2:58 pm
by Le Tondu
Thanks Tim. I have a question.
While looking at the screenshots, the playing area of the game appears to be terribly small. Is there any chance for a narrowing of the informational area on the left and at the bottom of the screen? Could this be one of those interface items? (Meaning the visual interface.)
Thanks.
RE: March update
Posted: Mon Mar 06, 2006 3:44 pm
by Dego
How may I try latest version of this game?
Is it possible?
Regards.
RE: March update
Posted: Mon Mar 06, 2006 11:41 pm
by Ivan58
Oh please Tim, won't you tell the guy not to bother too much with the graphics. It's gameplay that counts. I agree to a comment I read somewhere: I hope the maps are not limited in size. It should be possible to play tiny battles (Lodi !) and large battles (Wagram !) alike. Perhaps in a different scale, but evenso.
Really looking forward to this one [:'(]
Ivan
RE: March update
Posted: Tue Mar 07, 2006 8:45 pm
by Le Tondu
Dego,
The only versions are the ones that the play testers are working on. Nothing is available for us regular Joes.
Cheers,
Rick
I agree as well that the graphics aren't any big deal. [:)] We can always mod them later on if we want.