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Camera Angles
Posted: Sun Mar 05, 2006 4:08 pm
by gambler
Ok, I'm begging to be able to watch the game in more of a TV broadcast style for those of us who just coach or watch.

Some lovely replay angles... I'm probably missing something but it seems like it would be relatively easy to add a broadcast angle to watch from... I'm not talking full, rotateable, any height cameras, just another viewing option. Thanks.
RE: Camera Angles
Posted: Mon Mar 06, 2006 12:58 am
by anash
and slow motion for replay to better understand what is working what is not...or in my case who to bench!
RE: Camera Angles
Posted: Tue Mar 07, 2006 7:16 pm
by GWsFBAStartOct292006
[font="Courier New"]Could not agree more with both.[/font]
RE: Camera Angles
Posted: Tue Mar 14, 2006 2:14 am
by maddad
I would settle for a zoom in and out feature so the players would appear very small considering how bad they look?
RE: Camera Angles
Posted: Tue Mar 14, 2006 2:59 am
by Magnum357
ORIGINAL: maddad
I would settle for a zoom in and out feature so the players would appear very small considering how bad they look?

What??? They are not that bad. For one guy programming this game and doing the Animations by himself (with no multimillion dollor Animation equipment) I think they are pretty good. Jeez, some peopel are so picky.
RE: Camera Angles
Posted: Tue Mar 14, 2006 5:25 am
by Tbird
The players are allright
I would like to just be able to change the camera angle in instant replay atleast [8D]
RE: Camera Angles
Posted: Tue Mar 14, 2006 2:59 pm
by anash
It will probably take a lot of coding to build in the cams system from fbpro, but even just a few preset camera angles to choose from would be better (overhead, sideline, etc). I would like to see how all players contribute to a play, and miss a lot of action with the current camera
RE: Camera Angles
Posted: Tue Mar 14, 2006 4:20 pm
by Sonny
ORIGINAL: anash
It will probably take a lot of coding to build in the cams system from fbpro, but even just a few preset camera angles to choose from would be better (overhead, sideline, etc). I would like to see how all players contribute to a play, and miss a lot of action with the current camera
There are already a few camera angles used for instant replay. Hopefully it should not be too hard for the game to switch to one of these during the game at the players choice.
RE: Camera Angles
Posted: Tue Mar 14, 2006 4:57 pm
by Guderon
I'd love a fixed overhead view. For me, that's the best view for really understanding why plays failed or succeeded. Very often, what players are doing away from the ball determines a plays outcome. That's the only view I ever used when playing FPS Football.
RE: Camera Angles
Posted: Tue Mar 14, 2006 9:51 pm
by anash
Brilliant Sonny, that would be great...
RE: Camera Angles
Posted: Tue Mar 14, 2006 10:30 pm
by Magnum357
I have to adimit, a few extra different veiws would be kinda helpful. Football Pro 98 and Football Pro 99 had customizable veiws aswell, it might not be too hard for David too implement this. On the other hand, I would imagaine this is low on the priority list of things to do for David. He has to fix the bugs of the game first.
RE: Camera Angles
Posted: Tue Mar 14, 2006 10:54 pm
by Sonny
ORIGINAL: Magnum357
I have to adimit, a few extra different veiws would be kinda helpful. Football Pro 98 and Football Pro 99 had customizable veiws aswell, it might not be too hard for David too implement this. On the other hand, I would imagaine this is low on the priority list of things to do for David. He has to fix the bugs of the game first.
True. Bugs first then selectable views (or PDS improvements)- oh, I just want everything to be first on the list.[:D]