Illumination and Specularity Maps
Posted: Sun Mar 05, 2006 11:44 pm
Now i know Specularity maps and bump maps are supported, and i am pretty sure the Illumination maps are as well.
BUT, i cannot seem to get them to work properly.
Okay, here is my color map. - 2mnhl.pcx

Here is my Specularity map. - 2mnhls.pcx

And here is my Illumination map. - 2mnhli.pcx

I did the checkmark "Illumination, Transparency, Translucence" in magic 1.5, saved and loaded into Magic 2.0
Here is a picture of my Material Setup

As you can see, everything is as it should be, BUT.
Two things happen.
One: there are no areas on the ship that are lit when its in darkness. The spotlights on the name and registry do not shine.
Two: areas that are black in the specmap, still produce shine in light.
What am I doing wrong?
BUT, i cannot seem to get them to work properly.
Okay, here is my color map. - 2mnhl.pcx

Here is my Specularity map. - 2mnhls.pcx

And here is my Illumination map. - 2mnhli.pcx

I did the checkmark "Illumination, Transparency, Translucence" in magic 1.5, saved and loaded into Magic 2.0
Here is a picture of my Material Setup

As you can see, everything is as it should be, BUT.
Two things happen.
One: there are no areas on the ship that are lit when its in darkness. The spotlights on the name and registry do not shine.
Two: areas that are black in the specmap, still produce shine in light.
What am I doing wrong?