Some 1.092 observations

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MjH
Posts: 165
Joined: Wed Feb 22, 2006 11:56 pm

Some 1.092 observations

Post by MjH »

After playing a couple of games with the 1.092 patch, here are the things that I have observed. I'm playing with the default Canadian league, default Canadian rules, default playbook and league games.

- Kick off returners are no longer catching the ball on the fly, they are letting it bounce at their feet.

- Punters have started taking steriods. [:)] All the punts are now between 65 - 75 yards, and the ball is consistently landing at least 10 yards past the returners. Prior to the patch, punt returners would catch most of the punts on the fly.

- Instances of the incomplete/tackle play result have gone way down, but they still occur.

- The clock runs on conversion attempts, shouldn't it be stopped?

- The problem where the kick returner does not pick up the ball, and everyone stands around seems to be restricted to kicks where the ball lands in the endzone. If the ball bounces in the field of play and rolls into the end zone, the play runs normally.

- In the original release, I saw 1 interception in 3 games. With the patch, I have seen 4 interceptions in 2 games, but all 4 were in one game. However, I not yet seen a fumble.

- After a rouge, the team scoring the single point kicks off. Shouldn't the team scored against just scrimmage on the 35?

- The issue where the penalty accept/decline box does not show text for the 'decline' option appears more frequently. It now happens on all penalties, not just the 'Illegal Contact' penalties.

- In both games, there was no second half kick-off. Play continued like any other change between quarters.

- The computer doesn't seem to wait for it's players to finish their motion. The play where this is really noticable is the hitch pass. When I run it, the running backs move all the way to the sideline. When the computer runs it, it snaps the ball when the running backs have only moved a couple of yards, so the play is usually stopped by the defence, or the pass goes incomplete.

- The penalty accept/decline box appears to get confused on plays where the play resulted in a first down. I have seen instances where the box says something like 'accept: 1st and 5 on the xx', where xx is where the play ended, plus the penalty yardage. In those cases, where the penalty yardage is tacked on after the play, the down should be 1st and 10, not 1st and 5. What is interesting is that sometimes when the play resumes, the down is 1st and 10, other times it is the 1st and 5 - I haven't been able to identify a pattern where those occur, however.

- On punts and field goals, the computer takes over and decides when to snap the ball. It does not allow you to run down the clock like on other plays. Is that intentional?

- I use the mouse, and I have yet to get a time-out to work properly. I'm not sure if I'm doing it wrong, or if there is a bug here. When I click the 3rd mouse button while the players are returning and/or in the huddle, I either get no time-out, or I get the "Regina has called a time-out but has none remaining a penalty will be assessed" display. In the first game with the patch, the computer called 3 time-outs in one quarter, and in the second game, the computer called one time-out, and the display said that they had 0 time-outs left. How many time-outs per half are a team allowed in the default Canadian rules?

I've noticed that there are a number of times (this is both before and after the patch), that the post-play commentary does not show up, or it appears and is removed from the screen so rapidly that there is no time to read it. Perhaps this may be related to why I'm not seeing the time-out displays?
darrellb9
Posts: 147
Joined: Sun Mar 05, 2006 7:34 pm

RE: Some 1.092 observations

Post by darrellb9 »

I'm playing 11 man default US rules.
- Kick off returners are no longer catching the ball on the fly, they are letting it bounce at their feet.
I have noticed this too but the main culprit seems to be that the KOs are extremely short. Often landing close to the 40 and not often going past the 30.
- Punters have started taking steriods. [:)] All the punts are now between 65 - 75 yards, and the ball is consistently landing at least 10 yards past the returners. Prior to the patch, punt returners would catch most of the punts on the fly.
Noticed this too.
- Instances of the incomplete/tackle play result have gone way down, but they still occur.
I agree.
- In the original release, I saw 1 interception in 3 games. With the patch, I have seen 4 interceptions in 2 games, but all 4 were in one game. However, I not yet seen a fumble.
Same here but all 4 interceptions were in the first 8 minutes of the 1st quarter. [:)]
- I use the mouse, and I have yet to get a time-out to work properly.
I have used mouse, keyboard and game pad. I have gotten time outs to work but I have noticed that quite frequently the teams will only have 1 TO per game and sometimes they will have 3 TOs (red bars next to team abbreviation). Before 1.088 I never had more than 1 TO. Using the TOs doesn't always seem to work though no matter how many are available. I've also noted in Simmed games that only 1 TO is shown for each team at the very start of the game in quite a few instances.

The memory leak seems better. Previously I would occasionally get the message in the 4th quarter that the game was turning the detail down to increase frame rate. Haven't seen that anymore. I do still get an exception leaving the game after playing in arcade mode with game pad. I don't have a Gravis game pad however.

Breeze
Posts: 324
Joined: Sat Dec 03, 2005 5:48 am
Location: Cherry Hill, NJ, USA
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RE: Some 1.092 observations

Post by Breeze »

ORIGINAL: MjH

- The penalty accept/decline box appears to get confused on plays where the play resulted in a first down. I have seen instances where the box says something like 'accept: 1st and 5 on the xx', where xx is where the play ended, plus the penalty yardage. In those cases, where the penalty yardage is tacked on after the play, the down should be 1st and 10, not 1st and 5.

I had a first and 2 last night on Canadian rules because of this. Or at least that's what the penalty box said, I didn't think to see if that's what the game actually did. But yes, the yardage should be tacked on and then it is first and 10.
Magnum357
Posts: 613
Joined: Thu Apr 21, 2005 11:07 pm

RE: Some 1.092 observations

Post by Magnum357 »

ORIGINAL: MjH

- The problem where the kick returner does not pick up the ball, and everyone stands around seems to be restricted to kicks where the ball lands in the endzone. If the ball bounces in the field of play and rolls into the end zone, the play runs normally.

David, I just recently tested a game out tonight and ran into this problem with Punts. It seems if the ball lands in the endzone on a Punt, that is when this bug seems to occur because it doesn't seem to come into play if a Punted ball lands in the Feild of Play or if it lands in the feild of Play and then bounces into the endzone. I saved my game at this spot to see if reopening the saved game file would do anything. When I opened up the game file, it just loads up the game and the players are stuck at midfeild with some of them trying to move but not going anywhere. Also, the Game clock appears to be moving when I load this game file aswell. I would upload the file here, but the forum says it only supposts posting images. [:(]
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cbelva
Posts: 2217
Joined: Sat Mar 26, 2005 8:11 pm
Location: Nevada USA

RE: Some 1.092 observations

Post by cbelva »

I saw this problem reported somewhere else. I was playing a US game with 5 minute quarters. At the end of the 2nd quarter, there was no kickoff for the second half. It handled it as if it was just another quarter with no kickoff.
Charles Belva
On Target Simulations LLC
arctcat
Posts: 38
Joined: Sat Jan 29, 2005 8:28 pm

RE: Some 1.092 observations

Post by arctcat »

Patch 1.092
has broke the indoor game

1. when i finish the playoffs,and move on to the new season
it still tries and play the last playoff game.
2. the arcade game, after a minutes all the players stand around
No fun.[&:][&:]
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