Some 1.092 observations
Posted: Sat Mar 11, 2006 2:27 pm
After playing a couple of games with the 1.092 patch, here are the things that I have observed. I'm playing with the default Canadian league, default Canadian rules, default playbook and league games.
- Kick off returners are no longer catching the ball on the fly, they are letting it bounce at their feet.
- Punters have started taking steriods. [:)] All the punts are now between 65 - 75 yards, and the ball is consistently landing at least 10 yards past the returners. Prior to the patch, punt returners would catch most of the punts on the fly.
- Instances of the incomplete/tackle play result have gone way down, but they still occur.
- The clock runs on conversion attempts, shouldn't it be stopped?
- The problem where the kick returner does not pick up the ball, and everyone stands around seems to be restricted to kicks where the ball lands in the endzone. If the ball bounces in the field of play and rolls into the end zone, the play runs normally.
- In the original release, I saw 1 interception in 3 games. With the patch, I have seen 4 interceptions in 2 games, but all 4 were in one game. However, I not yet seen a fumble.
- After a rouge, the team scoring the single point kicks off. Shouldn't the team scored against just scrimmage on the 35?
- The issue where the penalty accept/decline box does not show text for the 'decline' option appears more frequently. It now happens on all penalties, not just the 'Illegal Contact' penalties.
- In both games, there was no second half kick-off. Play continued like any other change between quarters.
- The computer doesn't seem to wait for it's players to finish their motion. The play where this is really noticable is the hitch pass. When I run it, the running backs move all the way to the sideline. When the computer runs it, it snaps the ball when the running backs have only moved a couple of yards, so the play is usually stopped by the defence, or the pass goes incomplete.
- The penalty accept/decline box appears to get confused on plays where the play resulted in a first down. I have seen instances where the box says something like 'accept: 1st and 5 on the xx', where xx is where the play ended, plus the penalty yardage. In those cases, where the penalty yardage is tacked on after the play, the down should be 1st and 10, not 1st and 5. What is interesting is that sometimes when the play resumes, the down is 1st and 10, other times it is the 1st and 5 - I haven't been able to identify a pattern where those occur, however.
- On punts and field goals, the computer takes over and decides when to snap the ball. It does not allow you to run down the clock like on other plays. Is that intentional?
- I use the mouse, and I have yet to get a time-out to work properly. I'm not sure if I'm doing it wrong, or if there is a bug here. When I click the 3rd mouse button while the players are returning and/or in the huddle, I either get no time-out, or I get the "Regina has called a time-out but has none remaining a penalty will be assessed" display. In the first game with the patch, the computer called 3 time-outs in one quarter, and in the second game, the computer called one time-out, and the display said that they had 0 time-outs left. How many time-outs per half are a team allowed in the default Canadian rules?
I've noticed that there are a number of times (this is both before and after the patch), that the post-play commentary does not show up, or it appears and is removed from the screen so rapidly that there is no time to read it. Perhaps this may be related to why I'm not seeing the time-out displays?
- Kick off returners are no longer catching the ball on the fly, they are letting it bounce at their feet.
- Punters have started taking steriods. [:)] All the punts are now between 65 - 75 yards, and the ball is consistently landing at least 10 yards past the returners. Prior to the patch, punt returners would catch most of the punts on the fly.
- Instances of the incomplete/tackle play result have gone way down, but they still occur.
- The clock runs on conversion attempts, shouldn't it be stopped?
- The problem where the kick returner does not pick up the ball, and everyone stands around seems to be restricted to kicks where the ball lands in the endzone. If the ball bounces in the field of play and rolls into the end zone, the play runs normally.
- In the original release, I saw 1 interception in 3 games. With the patch, I have seen 4 interceptions in 2 games, but all 4 were in one game. However, I not yet seen a fumble.
- After a rouge, the team scoring the single point kicks off. Shouldn't the team scored against just scrimmage on the 35?
- The issue where the penalty accept/decline box does not show text for the 'decline' option appears more frequently. It now happens on all penalties, not just the 'Illegal Contact' penalties.
- In both games, there was no second half kick-off. Play continued like any other change between quarters.
- The computer doesn't seem to wait for it's players to finish their motion. The play where this is really noticable is the hitch pass. When I run it, the running backs move all the way to the sideline. When the computer runs it, it snaps the ball when the running backs have only moved a couple of yards, so the play is usually stopped by the defence, or the pass goes incomplete.
- The penalty accept/decline box appears to get confused on plays where the play resulted in a first down. I have seen instances where the box says something like 'accept: 1st and 5 on the xx', where xx is where the play ended, plus the penalty yardage. In those cases, where the penalty yardage is tacked on after the play, the down should be 1st and 10, not 1st and 5. What is interesting is that sometimes when the play resumes, the down is 1st and 10, other times it is the 1st and 5 - I haven't been able to identify a pattern where those occur, however.
- On punts and field goals, the computer takes over and decides when to snap the ball. It does not allow you to run down the clock like on other plays. Is that intentional?
- I use the mouse, and I have yet to get a time-out to work properly. I'm not sure if I'm doing it wrong, or if there is a bug here. When I click the 3rd mouse button while the players are returning and/or in the huddle, I either get no time-out, or I get the "Regina has called a time-out but has none remaining a penalty will be assessed" display. In the first game with the patch, the computer called 3 time-outs in one quarter, and in the second game, the computer called one time-out, and the display said that they had 0 time-outs left. How many time-outs per half are a team allowed in the default Canadian rules?
I've noticed that there are a number of times (this is both before and after the patch), that the post-play commentary does not show up, or it appears and is removed from the screen so rapidly that there is no time to read it. Perhaps this may be related to why I'm not seeing the time-out displays?