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French delay at Brussles, '40

Posted: Sun Mar 19, 2006 11:18 pm
by azraelck
My battalion has been given the lovely task of delaying the German army for at the least a half hour, in order to evacuate Brussels. I have established my HQ in town, to keep an eye on the evacuation, and divided my battalion into 4 main groups.

Group North has taken positions on a hill to the northwest of town. Upon 20 minuits passing they have been ordered to withrawl to the next phase, splitting between the town of Brussels itsself and Strongpoint B.

Group East is defending the road, and is expected to engage the majority of the German Panzer brigade. They have orders to withdrawl to Strongpoint B as well.

Group South is defending a railway, and is expected to recieve the lightest enemy contact. They will fall back to Strongpoint C.

Our field guns and Calvary have been positioned at the rear, with the Calvary divided between all three Strongpoints and all field guns at B. We have the support of several 13.7mm TwinAAMGs, which have orders to lay waste to the German infantry. We will make this a repeate of the Battle of Sommes, only this time it will be German, not British, who are cut down like cattle. Once Brussels is evacuated, we will retreat.

RE: French delay at Brussles, '40

Posted: Sun Mar 19, 2006 11:47 pm
by Riun T
Sounds good buddy, falling back in stages with the heavy equipment being the last to move and the hardest hitting for cover fire could get the wanted results.
What is the vis. and are u collapseing the formations as they get contact or based on their casualties? What kind of range do u get between the lines of deploy and how many hexes do u get to oversee from the FO's line of sight over your units? RT

RE: French delay at Brussles, '40

Posted: Mon Mar 20, 2006 12:34 am
by azraelck
Vis is 19, clear weather at 2000 hours.

Actually, this one has no real formation to it. I wasn't wanting to start another thing, but when I saw the mission was the same as TBT's own delay, I had to go through with it. I was just planning on a quick, random battle with French troops (under British command) in a delay against the Germans.

The reason I set this up was because I was testing to see if I could replicate my problem with the Soviets, and to try and get the UOSU working. Unfortunately, I forgot to boot up the UO utility. :P

As far as how I will collapse them, I was planning to hold out until turn 6, then leave the HMGs and ATGs to die. I got to turn three, then McAffey started updating and I lost my game. This was in disregard to either casualties or enemy contact. There's no cover to speak of, so I'm actually pretty far back from the forward VHs.