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TMO adds Blue Field
Posted: Tue Mar 21, 2006 5:25 am
by VCFL Commish
RE: TMO adds Blue Field
Posted: Tue Mar 21, 2006 6:07 am
by Shaggyra
Now that's cool!
RE: TMO adds Blue Field
Posted: Tue Mar 21, 2006 6:08 am
by Marauders
Cool!
That would look nice with the sharks logo. [;)]
RE: TMO adds Blue Field
Posted: Tue Mar 21, 2006 6:27 am
by Tbird
Yeah great work [:)]
RE: TMO adds Blue Field
Posted: Tue Mar 21, 2006 4:28 pm
by PLAYBOYREDD21
That's sweet. How did u pull that off?
RE: TMO adds Blue Field
Posted: Wed Mar 22, 2006 12:05 am
by Magnum357
I think he had to open up the .bmp files that control the Feild Artwork (like Out of bound Lines, hashmarks, yard markers, etc.). I don't think its very practical to have this work for every custom team. Team Artwork and Feildart are in two different directories.
RE: TMO adds Blue Field
Posted: Wed Mar 22, 2006 4:19 am
by VCFL Commish
I altered the BMP files like mag said.It could be practical to do if you do it before you play each game just have to name the fields differently
Turf
Turfb
Turfc
RE: TMO adds Blue Field
Posted: Wed Mar 22, 2006 5:11 am
by Breeze
You'd almost need a turf-switching utility to make it practical.