Op-fire bug
Posted: Tue Mar 28, 2006 5:02 pm
Here's the situation in which this can be recreated under patch 1.087
On German's first turn after the fall of France, move a transport to the Western Med. Now move a fighter onto Sardinia. The rest of the Italian fleet can sit in the Central Med. Now on the WA's turn the carrier plus air off the coast of Portugal can pass right into the Central Med without op-fire. Isn't the fighter on Sardinia supposed to have a chance of hitting the carrier air? If you stop the carrier in the Western Med then try to fly the carrier air into the Central Med by itself, then op-fire occurs. Its strange that that the carrier air can avoid op-fire by just staying on deck so to speak. Also I tried putting a German fighter on CAP in the Western Med along with the fighter on Sardinia. Now there should have been 2 op-fires if a carrier plus carrier air attempted to just pass into the Central Med, but in this case too no op-fire. What was occurring was that interdiction points were being accumulated instead.
On German's first turn after the fall of France, move a transport to the Western Med. Now move a fighter onto Sardinia. The rest of the Italian fleet can sit in the Central Med. Now on the WA's turn the carrier plus air off the coast of Portugal can pass right into the Central Med without op-fire. Isn't the fighter on Sardinia supposed to have a chance of hitting the carrier air? If you stop the carrier in the Western Med then try to fly the carrier air into the Central Med by itself, then op-fire occurs. Its strange that that the carrier air can avoid op-fire by just staying on deck so to speak. Also I tried putting a German fighter on CAP in the Western Med along with the fighter on Sardinia. Now there should have been 2 op-fires if a carrier plus carrier air attempted to just pass into the Central Med, but in this case too no op-fire. What was occurring was that interdiction points were being accumulated instead.