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Game issues

Posted: Thu Mar 30, 2006 2:57 pm
by cambronne
I dowloaded the most recent patch and am having 2 problems.

1) I am not getting battle reports at the end of turn events log. I get some, but not all.
I had a battle where I ended up capturing almost the entire Austro-Russian army (around 100,000) and did not get a reprot and didn't know if I gained any horses or artillery divisions.

2) Frequently, I will launch a cavalry charge against an isolated enemy artillery unit and get a message that I cannot do so because there is an enemy unit adjacent to it. This happens even when there is no within a hex in any direction.
Also, having organized units next to my artillery rarely seems to stop the enemy from charging.

Am I missing something?

RE: Game issues

Posted: Thu Mar 30, 2006 3:12 pm
by ericbabe

Are the missing reports occuring after you've saved a game during detailed battle? (There is a known issue where the reports become truncated when the game is saved during detailed battle.)

Screening artillery/caissons occurs when an ordered enemy infantry or cavalry unit is adjacent to the charging unit, not necessarily when it's adjacent to the unit being charged.

Also note that charges can occur across fords in rivers and across frozen rivers, but not across non-frozen, non-fordable river hex sides.

RE: Game issues

Posted: Thu Mar 30, 2006 3:18 pm
by cambronne
Ahhh. I think that answers my questions except.
So if I have an infantry unit a hex in front of, but not adjacent to, an artillery unit that will still work as a screen?

RE: Game issues

Posted: Fri Mar 31, 2006 2:45 pm
by ericbabe
ORIGINAL: cambronne

So if I have an infantry unit a hex in front of, but not adjacent to, an artillery unit that will still work as a screen?


The infantry needs to be adjacent to the unit that would charge your artillery in order for theinfantry to screen your artillery. The infantry does not necessary have to be adjacent to the artillery.

RE: Game issues

Posted: Fri Mar 31, 2006 4:05 pm
by carnifex
The ART units in the graphic below are un-chargable. Hope this clarifies things some.

Image

RE: Game issues

Posted: Fri Mar 31, 2006 5:51 pm
by cambronne
I guess I completely misunderstood.
I thought that adjacent meant that there had to be a unit "adjacent " to the artillery unit rather than the charging cavalry unit. Thanks.

RE: Game issues

Posted: Fri Mar 31, 2006 5:52 pm
by cambronne
Excellent. Thank you, this does make it understandable.