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Test Run
Posted: Thu Mar 30, 2006 5:05 pm
by Hard Sarge
okay got part of a OOB done, and got part of the Alpha game to run it in
so a little view of what is going on

RE: Test Run
Posted: Thu Mar 30, 2006 5:07 pm
by Hard Sarge
well, looks like the boot going to be a little busy this morning
the GE planes in the area are better then the Allied planes, but the Allies got numbers

RE: Test Run
Posted: Thu Mar 30, 2006 5:14 pm
by Hard Sarge
Sardina has always been one of my favorate playing grounds (if I had my choice, I would add about 10 more fields there and really have a party)
(real life, this time period, the 325th checkertail clan, shot down over 100 planes in combat)(mid May to late Sept, they shot down 102 planes for the loss of 16 of there own)

RE: Test Run
Posted: Thu Mar 30, 2006 5:16 pm
by Hard Sarge
now that one can be bloody, depending on how well the early raids draw off the fighters to let the follow up raids come though, time it right and I get away scott clean, time and wrong, and....
talk at ya later
RE: Test Run
Posted: Thu Mar 30, 2006 6:34 pm
by Hard Sarge
Well, you know the old story, best laid plains and all
a nice little weather front move in right after the first wave took off, so the 2nd wave was a little delayed, which all in all would not of been so bad, but everybody who was suppost to chase after the VIIIth, went after 2nd tac instead
so the VIIIth pretty much had a nice milk run (and missed there main target) while 2nd Tac was chased and hounded, luckly, most of the Gerries were short of fuel when they finally caught up
odd fights in the Med, looks like the IT sleeped in this morning and were late taking off, there by missing most of the fun
Gerry in the Med was crafty as normal, and was able to slip inbetween 3 raid groups and still hit the one they wanted and get out
at night, Hamm too a pounding, Munster was missed by about 10 miles ?
LOL seen two 219's slip onto there field while 2 Mossies circled it, lucky buggers
still, all in all, a decent start of the war, but was hopeing for better

RE: Test Run
Posted: Thu Mar 30, 2006 6:39 pm
by Hard Sarge
best moment of the day, had to been when a A-36 took on a 109 in a clean fight, and won !
RE: Test Run
Posted: Sat Apr 01, 2006 4:24 pm
by Hard Sarge
nothing to bragg about (yet) but over all, not too bad
this is a AI vs AI game, which it started at 2-2-8, 20 days later, it is 2-3-10

RE: Test Run
Posted: Sun Apr 02, 2006 12:08 am
by Hard Sarge
over all not a bad test run
let the game play a AI vs AI game until Nov 1st 1943
had a score of 3-4-14 during the day (not bad for a AI game)
the GE kept a 1.5 to 1 kill ratio, but some things still needed to be corrected in the OOB
