A real depth chart...
Posted: Sat Apr 01, 2006 5:02 pm
I would like to see the depth chart function changed so that the game can be told who to use as replacements in the case of injury. That is, be able to specify 2 replacements for each position, and the order in which they would come in. For example: Assign #5 as starting quarterback, #12 as 2nd choice, and #18 as 3rd choice. If #5 is injured in the game, it would then use #12 as the replacement, not pick a random player as it seems to do now.
Of course, the game would have to check the other positions in the current formation to ensure that the player specified as the replacement is not already on the field in another position (a player could be set up as a back up to multiple positions in a single formation). If all the players in the list of replacements for an injured player are already on the field in other positions, then the game could invoke the replacement logic it now uses.
Of course, the game would have to check the other positions in the current formation to ensure that the player specified as the replacement is not already on the field in another position (a player could be set up as a back up to multiple positions in a single formation). If all the players in the list of replacements for an injured player are already on the field in other positions, then the game could invoke the replacement logic it now uses.