1st Post from an addicted player
Posted: Thu Apr 06, 2006 10:42 pm
First of all, I've been waiting for this game for 10 years. Was an Axis & Allies player, then upgraded to World at War (I think made by Zeno). I've still got the framed map in my basement. We combined that with new pieces like artillery, halftracks, figher/bombers, V-2 rockets and then customized rules for supply, air-to-air combat and specialized units (Tigers, Marines). My best friend and I would get together for a weekend and play for 12+ hours at a time, drinking diet soda and chain smoking until we were too tired to play anymore. Many times, the game was still a draw at that point. It was like playing a big game of chess.
I love what they've done with the game. I especially like how the edges look like a map on a table. It incorporates all the things a board game cannot - supply lines, ports, op-fire, etc - all without loosing the feel for the original. HOI was another game that got my attention, but it just didn't quite stack up. Above all, the game has good BALANCE - a chance to win as either side, and a chance to come from behind with some daring moves. This seems more true with the updates and I can't wait to try Franco's Alliance. I never play with auto victory though.
Unfortunatly, now that the game is out, I have two small kids and own my own business. So now I'm stuck getting in 1-2 hours of play after everyone goes to bed, which makes me exhausted in the morning.
I do miss the feel of the plastic pieces and chips. I always felt like a general in the war room planning the next invasion. As soon as my skills are up to par, would like to try against a human player, preferably someone who's not going to kick my *#$* too bad. My record with the board version was 5 wins to every loss (I used to dream up statagies in my sleep), and my pride cannot handle getting killed.
Keep up the posts!
I love what they've done with the game. I especially like how the edges look like a map on a table. It incorporates all the things a board game cannot - supply lines, ports, op-fire, etc - all without loosing the feel for the original. HOI was another game that got my attention, but it just didn't quite stack up. Above all, the game has good BALANCE - a chance to win as either side, and a chance to come from behind with some daring moves. This seems more true with the updates and I can't wait to try Franco's Alliance. I never play with auto victory though.
Unfortunatly, now that the game is out, I have two small kids and own my own business. So now I'm stuck getting in 1-2 hours of play after everyone goes to bed, which makes me exhausted in the morning.
I do miss the feel of the plastic pieces and chips. I always felt like a general in the war room planning the next invasion. As soon as my skills are up to par, would like to try against a human player, preferably someone who's not going to kick my *#$* too bad. My record with the board version was 5 wins to every loss (I used to dream up statagies in my sleep), and my pride cannot handle getting killed.
Keep up the posts!