Which player viwer to use
Posted: Fri Apr 07, 2006 10:14 pm
I have been messing around with uniforms (for you guys, since I cannot run the game on my computer) and I have a question. The older viewer has the player you can rotate on an X and Y axis to view your uniform, but I noticed there is a newer player viewer with a guy with "white skin" that just rotates.
Which one do I use to get the right look for my uniforms?
There is a difference. The shoe textures don't look the same from one to the other and things are a little more "stretched" on the rotating guy. Plus, I made a uniform with lower socks and the rotating guy has no skin color, so do I color the skin above the socks or leave it plain white?
I enjoy making the uniforms and would like to do an accurate job, so you guys can actually use them in the game. Little help here. Thanks!

Which one do I use to get the right look for my uniforms?
There is a difference. The shoe textures don't look the same from one to the other and things are a little more "stretched" on the rotating guy. Plus, I made a uniform with lower socks and the rotating guy has no skin color, so do I color the skin above the socks or leave it plain white?
I enjoy making the uniforms and would like to do an accurate job, so you guys can actually use them in the game. Little help here. Thanks!


