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Which player viwer to use

Posted: Fri Apr 07, 2006 10:14 pm
by dophin26
I have been messing around with uniforms (for you guys, since I cannot run the game on my computer) and I have a question. The older viewer has the player you can rotate on an X and Y axis to view your uniform, but I noticed there is a newer player viewer with a guy with "white skin" that just rotates.

Which one do I use to get the right look for my uniforms?

There is a difference. The shoe textures don't look the same from one to the other and things are a little more "stretched" on the rotating guy. Plus, I made a uniform with lower socks and the rotating guy has no skin color, so do I color the skin above the socks or leave it plain white?

I enjoy making the uniforms and would like to do an accurate job, so you guys can actually use them in the game. Little help here. Thanks!



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RE: Which player viwer to use

Posted: Fri Apr 07, 2006 10:15 pm
by dophin26
or do I use this one?


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RE: Which player viwer to use

Posted: Fri Apr 07, 2006 10:29 pm
by nmleague
Dont use the one in your second post that one is wrong.

RE: Which player viwer to use

Posted: Fri Apr 07, 2006 11:05 pm
by dophin26
Here is the away uniform using both:



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RE: Which player viwer to use

Posted: Sat Apr 08, 2006 2:14 am
by Breeze
Actually, they're both wrong. The one with no skin is an older viewer.

The first one you posted is the one I use. But it flip-flops the U4 and U5 files (the sleeves). Also, for shoes, you need to call the file "shoe" to have it show up int he viewer, but it needs to be U10 to see it in the game.

RE: Which player viwer to use

Posted: Sat Apr 08, 2006 8:49 am
by DONMVP
where do you get the viewer . The few i`ve seen , don`t seem to download . Or the ones that download , i can`t get into my art programs .

RE: Which player viwer to use

Posted: Sat Apr 08, 2006 9:10 am
by Tbird

RE: Which player viwer to use

Posted: Sat Apr 08, 2006 3:48 pm
by dophin26
I have seen the U10 and wondered about that as well. Thanks for the info. I'll get back to work on them.

DM