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Huxley's Harlots

Posted: Thu Apr 13, 2006 10:56 pm
by Heibges
Here is a replicant squad I put together, as an homage to Leon Uris' WWII novel "Battlecry". Huxley's Harlots were the Marine Regiment in that book. I am told these are very good scores for Jocks.

Leader: Zanzibar Huxley Black 66
Manager: Mayumi Abrams Black 55
Mechanic: Yumi Zhukov Black 44

1st Team Leader: Miyaki Guderian Red 11
2nd Team Leader: Hitomi Chaffey White 11
3rd Team Leader: Tomita Manstein Blue 11


RE: Huxley's Harlots

Posted: Sun Apr 16, 2006 10:07 pm
by Thorgrim
Hmmm, what exactly does this all mean? Are you sure you got the right game?
What scores are those, and what do the colors mean?

RE: Huxley's Harlots

Posted: Thu Jul 20, 2006 11:21 pm
by Heibges
The Ability Scores are a combination of Name and Call Sign.

I generated this squad, and my friend was saying I had really excellent scores.

The color scheme is what the US Army uses for its Tank Units.

RE: Huxley's Harlots

Posted: Fri Jul 21, 2006 3:13 pm
by Thorgrim
Actually, it's just the name, and the leader's leadership skill. But that's not what I was asking, obviously. You said you built a squad, yet you have 3 team leaders. You've got colors there, which have no representation in ToS. You have a total of 6 values, one attached to each jock name. Now, each jock should have 7 attributes and 19 skills - does your post sound logical to you?

RE: Huxley's Harlots

Posted: Thu Dec 14, 2006 2:47 pm
by Coyote27
Oh wow. Looking at this just now made my head hurt.