Observations from game played .131
Posted: Fri Apr 14, 2006 10:41 pm
Observations – Beta Patch 1.0.131.
Quick Play game – Custom League – American Rules. CPU vs CPU
Team 1 used College2 v1 game plan (wishbone)
Team 2 used College1 v3 game plan (open offense)
Both game plans set to kick field goal at 35 yard line.
New bad –
1. In 3rd quarter Team1 had ball 4th and long. Game suddenly stopped and the following message appeared., “Object variable or with block variable not set in procedure ModGame.GPunt. Press F9 to try and continue.” I pressed F9 and the game continued and team1 punted.
2. Game was set to allow sudden death overtime. Regulation time ended with score tied 3-3 and the game immediately ended with no overtime.
Old moderately bad –
1. Team2 punted and ball went out of bounds on the 3 yard line. Team1 was given the ball 1 and 10 on 20 instead of the 3.
2. One team kicked off and the ball went out of bounds after crossing into the end zone. Instead of coming out to the 20 the ball was given to the other team on the 40. I don’t think this is correct, at least it was not back when I played football.
Minor old bad
1. This is really minor. Several times the QB threw a pass done the field and it fell incomplete. The narrative read Vietor pass intended for Vietor fell incomplete. (Vietor was the QB)
2. This may not be a bug as it may be by design. - Game plan set to kick FG inside 35. Twice the LOS was at points inside the 35 and the offense punted. If the setting on the game plan means that a FG should be attempted if the LOS is inside the 35, it did not work. If it means that the point where the ball with be placed down is inside the 35 then such was not the case and it worked as designed?
Good-
1. MainData.mdb now has 3 difference setting that effect the QB. I did not change any of them after noting that they were now there.
QB1 2 was1/7 for 41 yards and was sacked 3 times (This was wishbone QB and game play has limited pass plays. He ran 2/41, all designed running plays.
QB2 was 9/20 for 122 yards and was sacked 8 times. He had no opportunity to scramble any of the 8 instances. He ran 2 times for 6 yards, both of which were designed running plays.
The low scoring was attributed by a number of fumbles by both teams. The game was fun to watch and other than the new issues that the two issues in which the ball was misplaced I was pleased with the game.
Quick Play game – Custom League – American Rules. CPU vs CPU
Team 1 used College2 v1 game plan (wishbone)
Team 2 used College1 v3 game plan (open offense)
Both game plans set to kick field goal at 35 yard line.
New bad –
1. In 3rd quarter Team1 had ball 4th and long. Game suddenly stopped and the following message appeared., “Object variable or with block variable not set in procedure ModGame.GPunt. Press F9 to try and continue.” I pressed F9 and the game continued and team1 punted.
2. Game was set to allow sudden death overtime. Regulation time ended with score tied 3-3 and the game immediately ended with no overtime.
Old moderately bad –
1. Team2 punted and ball went out of bounds on the 3 yard line. Team1 was given the ball 1 and 10 on 20 instead of the 3.
2. One team kicked off and the ball went out of bounds after crossing into the end zone. Instead of coming out to the 20 the ball was given to the other team on the 40. I don’t think this is correct, at least it was not back when I played football.
Minor old bad
1. This is really minor. Several times the QB threw a pass done the field and it fell incomplete. The narrative read Vietor pass intended for Vietor fell incomplete. (Vietor was the QB)
2. This may not be a bug as it may be by design. - Game plan set to kick FG inside 35. Twice the LOS was at points inside the 35 and the offense punted. If the setting on the game plan means that a FG should be attempted if the LOS is inside the 35, it did not work. If it means that the point where the ball with be placed down is inside the 35 then such was not the case and it worked as designed?
Good-
1. MainData.mdb now has 3 difference setting that effect the QB. I did not change any of them after noting that they were now there.
QB1 2 was1/7 for 41 yards and was sacked 3 times (This was wishbone QB and game play has limited pass plays. He ran 2/41, all designed running plays.
QB2 was 9/20 for 122 yards and was sacked 8 times. He had no opportunity to scramble any of the 8 instances. He ran 2 times for 6 yards, both of which were designed running plays.
The low scoring was attributed by a number of fumbles by both teams. The game was fun to watch and other than the new issues that the two issues in which the ball was misplaced I was pleased with the game.
