Interdiction
Posted: Tue Apr 25, 2006 9:43 pm
Hi folks -
Just one more question. In TOAW:COW, I found the Interdiction routines terribly annoying. If interdiciton levels were high and you were playing a game with several dozen (or even hundreds) of units - ending the turn became a pain. All that "Wrrrr..wsssh...BOOM", the constanct clicking and the map jumping around gave me a headache. [:@] I
Would it be possible to find a better way of providing the interdiction reports to the player? Maybe some sort of End turn summary report with a single click or something?
Interdiction while moving units was slightly less irritating - I can live with it as it's user controlled to an extent.
Thanks.
Just one more question. In TOAW:COW, I found the Interdiction routines terribly annoying. If interdiciton levels were high and you were playing a game with several dozen (or even hundreds) of units - ending the turn became a pain. All that "Wrrrr..wsssh...BOOM", the constanct clicking and the map jumping around gave me a headache. [:@] I
Would it be possible to find a better way of providing the interdiction reports to the player? Maybe some sort of End turn summary report with a single click or something?
Interdiction while moving units was slightly less irritating - I can live with it as it's user controlled to an extent.
Thanks.