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Interdiction

Posted: Tue Apr 25, 2006 9:43 pm
by Veer
Hi folks -

Just one more question. In TOAW:COW, I found the Interdiction routines terribly annoying. If interdiciton levels were high and you were playing a game with several dozen (or even hundreds) of units - ending the turn became a pain. All that "Wrrrr..wsssh...BOOM", the constanct clicking and the map jumping around gave me a headache. [:@] I

Would it be possible to find a better way of providing the interdiction reports to the player? Maybe some sort of End turn summary report with a single click or something?

Interdiction while moving units was slightly less irritating - I can live with it as it's user controlled to an extent.

Thanks.

RE: Interdiction

Posted: Tue Apr 25, 2006 10:06 pm
by golden delicious
I think more importantly, static units shouldn't suffer so much from interdiction.

RE: Interdiction

Posted: Tue Apr 25, 2006 10:47 pm
by Telumar
Do you know if they did something with the interdiction? I mean Matrixgames.

RE: Interdiction

Posted: Wed Apr 26, 2006 12:01 am
by ralphtricky
I don't remember doing anything with interdiction.