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Mission Accomplished ....
Posted: Wed May 03, 2006 2:31 am
by scout1
Another week goes by without a report of missing leaders, units, etc .....
Congradulations guys. Every day that passes seems to indicated that you found the major causes thus far. My compliments .....[:D][:D]
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 5:24 am
by Platoonist
I'll buy all the cans of ver 1.8 until they're out of stock. [&o][&o][&o]
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 12:41 pm
by RUPD3658
Is that a dead Warrant Officer of Staff Officer?
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 2:51 pm
by Mike Solli
Oh, I thought you sank the Boise.[:D]
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:00 pm
by niceguy2005
I do have 3 M. Michners (spelling) in my 1.8 game though. Apparently the allies perfected cloning before I upgraded to version 1.8, cuz I think its a legacy problem from 1.602.
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:10 pm
by Mike Solli
Well that sucks for your opponent.[X(]
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:11 pm
by niceguy2005
ORIGINAL: Mike Solli
Well that sucks for your opponent.[X(]
I'm only allowing myself to use one of them though. The other two are playing golf and chasing nurses.
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:12 pm
by Mike Solli
Fair enough. Rough life for those guys.[:D]
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:22 pm
by Don Bowen
ORIGINAL: Platoonist
I'll buy all the cans of ver 1.8 until they're out of stock. [&o][&o][&o]
Laws of system development
1. No project has ever been brought in under budget, before scheduled completion, and free of bugs. Yours will not be the first.
2. All software has bugs - they just may not have been found yet.
3. Fixing one bug creates two more, one of which will be found and corrected immediately, which causes two more…
4. A discovered but unfixed bug, left long enough, becomes a feature.
5. Major bugs are always discovered during holidays or when the primary support programmer is on vacation.
6. Managers who set delivery dates to be end-of-year always get
their Christmas vacations, no matter what.
7. New programmers assigned to maintain an old application will not make the same old mistakes - they will make interesting new ones.
8. An application reaches perfection when exactly half the users hate a new enhancement and the other half love it.
9. Attempting to put in an option to control #8 always irrevocably breaks something.
10. There is an inexhaustible supply of critical bugs. Once the one bug that "ruins the application" is fixed, the stack will pop a new one within a few days.
11. A new user will always like the application, except for all the features - which must be changed immediately.
12. A successful application will draw a larger and larger user base, who will eventually discover that the application is not good enough, after all.
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 4:48 pm
by Apollo11
Hi all,
ORIGINAL: Don Bowen
Laws of system development
1. No project has ever been brought in under budget, before scheduled completion, and free of bugs. Yours will not be the first.
2. All software has bugs - they just may not have been found yet.
3. Fixing one bug creates two more, one of which will be found and corrected immediately, which causes two more…
4. A discovered but unfixed bug, left long enough, becomes a feature.
5. Major bugs are always discovered during holidays or when the primary support programmer is on vacation.
6. Managers who set delivery dates to be end-of-year always get their Christmas vacations, no matter what.
7. New programmers assigned to maintain an old application will not make the same old mistakes - they will make interesting new ones.
8. An application reaches perfection when exactly half the users hate a new enhancement and the other half love it.
9. Attempting to put in an option to control #8 always irrevocably breaks something.
10. There is an inexhaustible supply of critical bugs. Once the one bug that "ruins the application" is fixed, the stack will pop a new one within a few days.
11. A new user will always like the application, except for all the features - which must be changed immediately.
12. A successful application will draw a larger and larger user base, who will eventually discover that the application is not good enough, after all.
Great list... [8D]
Leo "Apollo11"
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 6:13 pm
by dtravel
ORIGINAL: Don Bowen
Laws of system development
1. No project has ever been brought in under budget, before scheduled completion, and free of bugs. Yours will not be the first.
2. All software has bugs - they just may not have been found yet.
3. Fixing one bug creates two more, one of which will be found and corrected immediately, which causes two more…
4. A discovered but unfixed bug, left long enough, becomes a feature.
5. Major bugs are always discovered during holidays or when the primary support programmer is on vacation.
6. Managers who set delivery dates to be end-of-year always get their Christmas vacations, no matter what.
7. New programmers assigned to maintain an old application will not make the same old mistakes - they will make interesting new ones.
8. An application reaches perfection when exactly half the users hate a new enhancement and the other half love it.
9. Attempting to put in an option to control #8 always irrevocably breaks something.
10. There is an inexhaustible supply of critical bugs. Once the one bug that "ruins the application" is fixed, the stack will pop a new one within a few days.
11. A new user will always like the application, except for all the features - which must be changed immediately.
12. A successful application will draw a larger and larger user base, who will eventually discover that the application is not good enough, after all.
13. Murphy was an optimist.
RE: Mission Accomplished ....
Posted: Wed May 03, 2006 6:17 pm
by PBYPilot
ORIGINAL: Don Bowen
Laws of system development
1. No project has ever been brought in under budget, before scheduled completion, and free of bugs. Yours will not be the first.
2. All software has bugs - they just may not have been found yet.
3. Fixing one bug creates two more, one of which will be found and corrected immediately, which causes two more…
4. A discovered but unfixed bug, left long enough, becomes a feature.
5. Major bugs are always discovered during holidays or when the primary support programmer is on vacation.
6. Managers who set delivery dates to be end-of-year always get their Christmas vacations, no matter what.
7. New programmers assigned to maintain an old application will not make the same old mistakes - they will make interesting new ones.
8. An application reaches perfection when exactly half the users hate a new enhancement and the other half love it.
9. Attempting to put in an option to control #8 always irrevocably breaks something.
10. There is an inexhaustible supply of critical bugs. Once the one bug that "ruins the application" is fixed, the stack will pop a new one within a few days.
11. A new user will always like the application, except for all the features - which must be changed immediately.
12. A successful application will draw a larger and larger user base, who will eventually discover that the application is not good enough, after all.
Can I add
Slater's Three Laws of Programming
1. The computer spends 90% of it's time on 10% of the code.
2. The programmer spends 90% of his time on 10% of the code.
3. They're not the same 10%.
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 12:49 am
by Platoonist
Great lists. [:D] I'll keep the fingers crossed.
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 12:54 am
by dtravel
ORIGINAL: Platoonist
Great lists. [:D] I'll keep the fingers crossed.
Wait! We didn't test for users doing that!
[:D]
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 1:20 am
by Mike Scholl
ORIGINAL: niceguy2005
ORIGINAL: Mike Solli
Well that sucks for your opponent.[X(]
I'm only allowing myself to use one of them though. The other two are playing golf and chasing nurses.
Better check with him first..., he may be using his five Tanaka's>
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 9:28 pm
by Marc_Mitscher
ORIGINAL: niceguy2005
I do have 3 M. Michners (spelling) in my 1.8 game though. Apparently the allies perfected cloning before I upgraded to version 1.8, cuz I think its a legacy problem from 1.602.
"Admiral, we just found out you have two clones running around the theater"
[:D]
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 9:57 pm
by mogami
Hi

RE: Mission Accomplished ....
Posted: Thu May 04, 2006 9:58 pm
by Marc_Mitscher
"...and this is where we spotted the second Mitscher..."
"Pardon me Douglas, but are you using Andrew Brown's map?"
Yes, I know, I have too much time on my hand, but it's been a long day...
RE: Mission Accomplished ....
Posted: Thu May 04, 2006 10:33 pm
by Marc_Mitscher
"The third Mitscher is supposed to be around here, General"
RE: Mission Accomplished ....
Posted: Fri May 05, 2006 2:11 pm
by Mike Solli
I just got a bunch of funny looks from laughing out loud. These last few posts were hysterical. Try explaning all this to a bunch of army weenies.[:D]