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Draft/FA Bug (Superstars galore)

Posted: Wed May 17, 2006 12:30 pm
by laddyya
First off I'd like to say great game Shaun, but I'm having a problem with the league I made.

I started a fictional MLB-based league, and quickly simmed through one year after making a few transactions. I reach the offseason before year 2, I do the 5 round draft and still everything is fine.

The FA period starts and I go browse the FA pool. I see a suprising amount of superstars available (5-8) hitters, (5-8) pitchers. On the list of free agents, almost all these players do not have last season numbers in the associated column. I click on these players and find out that they did not play in the league at all the first year. Things seem a little shady to me, but I chug along eager to play the second season. I chalk it up the computer being stupid and signing their guys to stupid 1 year deals.

Alright repeat the process, it is now the offseason before year 3. Everything compiles and its time for the amateur draft again. I click on the begin draft button and I notice (wasn't paying attention the first time) that 2300 players were created for the amateur draft. A little much for 5 rounds of fun :P. I do the draft again, again I don't notice anything abnormal about the players in the draft. They all seem to be prospects, no superstars created into the draft pool.

It is time for free agency part two, and the problem reappears. Even more superstars with no previous history, and also excellent prospects in the FA pool, that were definitely not available in the draft. By this I mean a player that's 19 years old 30/40/30 80 potential. To make it worse there's about 10 of these superprospects that can easily be signed as FAs.

Anyway, I think this is a result of the amateur draft generating players for a initial dispersal darft. I don't exactly understand why they don't appear in the draft pool, but appear in the FA pool. Either way it's a pretty big game killer.

Edit: Included picture of FA Pool sorted by Stuff. You can see that only 2 of the top pitchers actually have experience in the league.


RE: Draft/FA Bug (Superstars galore)

Posted: Wed May 17, 2006 12:50 pm
by laddyya
Picture 2-Theodore Coker, he doesn't have any experience in the league at all, his transaction screen is blank as well. Pretty much all the free agents without something in the last season column like identical to this.

RE: Draft/FA Bug (Superstars galore)

Posted: Wed May 17, 2006 8:35 pm
by puresimmer
What exact association settings are you using? Also, are teams low on cash?

RE: Draft/FA Bug (Superstars galore)

Posted: Wed May 17, 2006 11:46 pm
by laddyya
I made an MLB template fictional league, with the standard engine settings, 1-100 ratings, no custom settings. The only wierd thing I did with the settings is turn on the DH for the "American League' in the middle of the first year, as I forgot to do it on creation.

Some of the teams are low on cash, but it's as you would expect from the MLB with the haves and have nots. The superstars I refer to have never been drafted at all, and have a completely blank transaction log.

Incidently, I started a new league using classic puresim and have not had the problem since. The game does not generate players right before the draft, just during the offseason process. The FA pool is fine. None of these "no experience superstars" appeared.

I dunno it seems to me that the MLB template is causing problems, but I don't know anything about the code :P

RE: Draft/FA Bug (Superstars galore)

Posted: Fri May 19, 2006 1:01 pm
by puresimmer
Did you create a new association and use MLB format, or did you actually use the template that ships with the game? If you did use the template that ships with the game, did you generate a new pool of players or use the existing?

RE: Draft/FA Bug (Superstars galore)

Posted: Fri May 19, 2006 2:49 pm
by laddyya
Ready made-assocation template. I believe I generated a new pool of players, but I'm not sure about that.