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Stuck - enemy nowhere to be found

Posted: Wed May 17, 2006 12:50 pm
by Michael_rj4q
I've encountered a sticky situation that is probably a bug.

I played with a squad and AI ally against an AI team, on a random huge terran map. Tonnage balance was slanted all the way in my favor, and the squad was just 80t. So tonnage was 80t + 240t vs 160t.

We found two enemy Recon mecha, and Team 3 quickly eliminated them, with a little help from me. But thousands of seconds later, both my titans and Team 3 have been ranging all over the map, with no sign of the remaining 80t of enemy. Several times, my Will-o-wisp has gone to jumplevel 2 above various mountains to search, to no avail.

I suppose there might be a titan lying prone hidden in the woods somewhere. However, I wonder if the missing titans might have been held back for an airdrop, which is not happening for some reason. Those first titans went down fairly quickly -- perhaps the AI only considers a drop when choosing it's move.

I have "savescum" copies of my squadfiles, so I don't need to have this game "salvaged". But if anyone wants to look at it, I've made it available via FTP:

Save file (zipped)

RE: Stuck - enemy nowhere to be found

Posted: Tue May 30, 2006 7:56 am
by Thorgrim
In 3 team missions, team 2 will be set to double the tonnage of team 1, because team 3 is counted as being the same tonnage as team 1. If you changed the balance setting, you might just have eliminated all the oposition. What I don't understand is why the battle didn't end...