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upgrade problems

Posted: Mon May 22, 2000 6:32 pm
by renwor
Did i mention already that I hate upgrade/core system as it is? I believe I did :P.

Ok, just recently with American Army campaign in Pacific I started with healthy mix of everything. BTW early american infantry sucks. I also got a load of M1 White Command Cars, better than Scout Cars, more MG's, neither has recon ability!
I was looking forward to upgrading to M8 Greyhounds later ... what a surprise, it cannot be done. M1 is basicaly a truck, could be upgraded to halftrack (but I have a load of those already) but thats it. Image
I understand I cannot expect my elite infantry to easily mann a SP-Gun or TD. BUT I DEFINITELY WANT THE POSSIBILITY TO DITCH WHOLE SECIONS AT UPGRADE SCREEN AND BUY SOMETHING ELSE(if you got the money) Ok, green status, all experience went up in smoke!!! My elites simply leave to fight somewhere else.
I know I can do that in editor and I know its not the optimized approach, but realistic it definitely IS.
Opinions?

Posted: Mon May 22, 2000 6:41 pm
by Pack Rat
It's coming Image Look for a thread by me called
"patch being worked on".

Posted: Mon May 22, 2000 6:53 pm
by Larry Holt
I'd like to see the ability to upgrade outside of the functional type limitations. E.g. I buy towed arty in my core and they should be able to upgrade to the SP version later. As it is now, I have to buy tanks as placeholder units for SPA when it is availible then just not use the towed. Very frustrating.

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An old soldier but not yet a faded one.

Posted: Mon May 22, 2000 7:05 pm
by Pack Rat
If I'm not mistaken I believe that is what Mike Wood was implying we could do with the new patch being worked on.

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Good hunting,
Pack Rat

Posted: Mon May 22, 2000 7:43 pm
by Larry Holt
Great, I hope so.

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An old soldier but not yet a faded one.

Posted: Mon May 22, 2000 7:45 pm
by Wild Bill
You are going to get that feature in a patch, guys. It will happen...WB

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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games