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"Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Tue May 30, 2006 1:24 am
by NickZ
I am currently putting together a small project, for fun, called the Indoor Union. With the rules you can customize in the game, I'm planning it to be a fast-paced, loose-fouled hybrid of Canadian, American, and Indoor football. Pics from the addons I am working on will be posted here, along with screenshots from in-game and on the GUI. I am currently having trouble making in-game pics, for some reason, because all Print Screen does for me is give me a black screen with a black window inside of it. I'll try harder, but maybe there's some other way I'm missing.
For now, here's a sneak preview of Team #1, out of the Eastern Conference, Northern Division, the
Buffalo Metro.
Name: Buffalo Metro
Home Arena: HSBC Arena - Buffalo, NY
Playbook: TBD
Colors: Dark Blue, Dark Gray, Gray, Black, White
Star Players: QB #7 Mark Lowry, HB #26 J.D. Paul
Coach: Lindy Ruff Jr.
I still have some work to do on these unis, as well as make some alternates and also think about putting sponsor ads on the jerseys much like the AFL does. I made some nice endzone and 25-yard line art for the Metro but I can't currently post it on here due to the fact that I can't properly make screenshots in-game as of late. Let me know how I'm doing, and, like I said, I'll post more shots later.
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 1:33 am
by MSO94
DONT USE PRINT SCREEN
use the F12 key to get game shots
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 1:39 am
by NickZ
Thanks a lot for the info, I was trying to look around the boards to see how other people were taking shots, but I couldn't find it anywhere. Now, I can finally get some screens out.
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 1:57 am
by NickZ
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 2:45 am
by DONMVP
LOOKING GOOD . Was wondering if you have helmet logos the right way , or if thats way you want them .
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 3:00 am
by NickZ
If you're asking about the "B" on the helmet, I've tried many methods. First, I had it the way it currently stands, with the B forward on one side and reversed on the other. I thought it looked funny, so I changed it so that the B was forward on both sides, however, the symmetry was broken and I had the "pointy edge" of the B on one side and the rounded edge on the other side, and it looked even more funny. So, I kept it to the "reversed" B on the opposite side of the helmet, since I can't really think of any other way the helmet would be symmetrical, yet not have some quirk.
BTW, I am trying my hardest to push the limits of the program, meaning I'm trying to pack every detail I can texture-wise into the game and still have it look great. I know the jerseys can't be AMAZING quality, but that's what I'm trying to do, playing around with sharpness, different textures and such until the jerseys look detailed enough in my mind. I think that's what a lot of you are doing as well, and I'm waiting for that "breakthough" addon that will change everything...like those addons people are making for NHL 06 right now with stitched logo crests...amazing stuff.
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 3:20 am
by DONMVP
well know what you mean about getting logo`s right . Had a few problems in all uniforms i have made . Most helmet problems seem to be in angeling the decal sometimes . I also when i was making some cfl , and arena teams that i posted at fb.max .Put sponser logos on some jerseys One word of warning , avoid the shoulder pads if you can .It streches the logo to much . You mentioned nhl 06 is that for the pc or play station .
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 3:27 am
by nmleague
Speaking of texture and trying some different things, today I decided to try something different with a helmet. If you have seen my Andaconda or Gators uniforms you can see what I did with textures on those helmets. This fits with what you are doing in that the helmet I did today was for a buffalo team, the helmet and jersey is using a fur texture. Also for the horns on the helmet I used a 3d bevel. Below is a screen shot of how it turned out.

RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 5:43 am
by NickZ
Don, it's NHL 06 for PC...I haven't heard of addons being made for the PS2 version, although that would be interesting if there was a possibility that it would happen. It's really amazing stuff. Take a look at this, for example. I have no idea how they do it so well...I think it's time for a little bit more experimentation with Photoshop to see how they make the crests look actually stitched...
http://www.doubleminor.net/forums/downloads.php?do=file&id=1391
...you also have to admit that, yes, NHL 06 has much more graphical power than a lot of programs, so this would be possible without that annoying texture blur that happens in a lot of games people make skins for...
nmleague, looks nice. I think if people put a tiny (and i mean TINY) bit of bevel on the helmet logo I think it can make a world of difference (even if, in real life, the logos are decals). That's what I did with my old, now defunct Buffalo Bills pack I worked on eons before the game came out (I only used the character viewer):
You can notice I used some bevel on the Bills logo, and it looks like the helmet has a bit more dimension than it used to have...that, combined with the helmet reflections on the highest graphical quality, gives the helmets that much more definition to 'em.
I'm beginning work on the (fantasy) team from the city the Sabres' adversaries hail from: My next screens posted from the Indoor Union will be from the Eastern Conference's Southern Division, the
Raleigh Rush.
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 7:56 am
by DONMVP
Thanks for the imfo about NHL 06 , . I definately be looking into buying that soon .
RE: "Indoor Union" Fantasy League Thread
Posted: Tue May 30, 2006 3:26 pm
by redwolf1
Very nice colour scheme and excellent striping design, Nick. Looking forward to what is yet to come. [:)]
Regarding wording and lettering on the helmets, I would have forgone the symmetry and kept the B in the proper direction on both sides since it is the promenant feature on the helmet (I think I got away with it with my Bandits team as the B is very small and a very minor part of the logo design). The majority of the real life teams that use lettering/wording on their helmets that I have seen forego the symmetry in order that the letters appear right (eg. BC Lions, Packers, Terps, etc.)...just my 2 cents, but an excellent team nonetheless. [:)]
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Wed May 31, 2006 11:45 pm
by NickZ
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 2:28 am
by NickZ
BTW, I have also been trying to work with the unpacked arena model for possible "real" arena modifications. I just have to find out where everything goes in the arena from the unpacked images and I might be able to pull something off.
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 2:59 am
by David Winter
Those look really shap NickZ.. very nice.
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 6:04 pm
by Breeze
Has anyone tried scaling down the midfield images on the indoor field to see if they come up smaller? The midfield graphic really needs to be half the size that it is.
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 6:12 pm
by David Winter
Making the mid field logo smaller would be fairly simple. I forget the texture size off the top of my head but I think it's a 128*128 size image. Making the texture you create 64*64 would not result in a smaller on field logo. It would result in a lower quality logo of the same size. To make a smaller logo, you need to make 64*64 size logo on a 128*128 sized texture. Yes, it's waisted texture space but it's only a small amount and it gets you a smaller logo.
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 7:37 pm
by walkerws
So if I wanted to have a bigger on field logo with all the sponsor adds and all, I would just have to make the midfield bigger or is it just set at 128 x 128?
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sat Jun 03, 2006 10:03 pm
by Tbird
128X128 covers it
You can probably increase it to 256x256 but it'll still the same amount of space it takes up
You can put ads on the field but everything is tiled
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sun Jun 04, 2006 12:17 am
by walkerws
Tiled? So you can't just make a field ala Bowl Bound etc. and do it that way? Hmmmm. I am still debating buying this. It's the price more than anything. The graphics look great so far.
RE: "Indoor Union" Fantasy League Thread (56k Warning?)
Posted: Sun Jun 04, 2006 1:21 am
by NickZ
I believe, if you DO want to put ads on the field, that it's best putting them in either the endzone, the 50- (or 25-) yard line, or even trying other methods such as the goalpost or even the stadium walls. Since the field is mostly textured in small, separate pieces, the addition of advertisements, say, on the 25-yard line, may be an impossibility as of now. However, if enough people play around, we could reach a point where it may be possible.