Known Bugs (last updated 6/20/6)
Posted: Tue Jun 06, 2006 3:02 pm
There are some bugs that we've found that we're working on. They should be patched pretty quickly, we'll see how testing, etc. goes.
3.0.0.14 is the latest 'Official' Patch
Program Incompatibilities
Sometimes the game won't start, you never get to the opening screen. This is caused by some video players not working as expected. You can either install a version of media player available from the Microsoft site, Windows Media Player Downloads Or you can safely rename or move the following files from the C:\Matrix Games\The Operational Art of War III directory
TalonSoft
TOAW_Studio
Matrix Games
TOAD
TOAW3 Intro
Major Bugs, still in 3.0.0.14
We've had some cases of instability reported. I believe that we've tracked down the causes and we're testing a patch. There is a possible issue with the sound library, and reconstitution can take a long time, causing people to believe the computer has crashed after the supply phase.
Anti-Air was made a bit too powerful, we're revising the damage that AA can cause.
The PO was not properly deploying to repair bridges.
The Theater Option target event is not updated when a event is inserted above it. So if a Theater Option is set to Activate event 400 and you insert another event at 399, the TO still is set to Activate event 400. It should Activate event 401 instead.
The right most button in the unit report has a description as follows: "This is the veteran / untried status button", while pressing it seems to produce the "Divide Unit" functionality.
3.0.0.14 Fixes
Major Bugs in 3.0.0.12, fixed in 3.0.0.14
There is a bug that causes units not to reconstitute. We've identified what is causing this, and have a fix to the code that's being tested right now.
The equipment isn't being translated. If playing a foreign language version, you'll still see 'Machine Gun', etc.
I have to apologize for not catching these sooner. I caught the equipment bug when I started looking at the Polish language files after release, and one of the beta testers noticed the reconstitution bug last night as well.
Ralph
3.0.0.14 is the latest 'Official' Patch
Program Incompatibilities
Sometimes the game won't start, you never get to the opening screen. This is caused by some video players not working as expected. You can either install a version of media player available from the Microsoft site, Windows Media Player Downloads Or you can safely rename or move the following files from the C:\Matrix Games\The Operational Art of War III directory
TalonSoft
TOAW_Studio
Matrix Games
TOAD
TOAW3 Intro
Major Bugs, still in 3.0.0.14
We've had some cases of instability reported. I believe that we've tracked down the causes and we're testing a patch. There is a possible issue with the sound library, and reconstitution can take a long time, causing people to believe the computer has crashed after the supply phase.
Anti-Air was made a bit too powerful, we're revising the damage that AA can cause.
The PO was not properly deploying to repair bridges.
The Theater Option target event is not updated when a event is inserted above it. So if a Theater Option is set to Activate event 400 and you insert another event at 399, the TO still is set to Activate event 400. It should Activate event 401 instead.
The right most button in the unit report has a description as follows: "This is the veteran / untried status button", while pressing it seems to produce the "Divide Unit" functionality.
3.0.0.14 Fixes
Major Bugs in 3.0.0.12, fixed in 3.0.0.14
There is a bug that causes units not to reconstitute. We've identified what is causing this, and have a fix to the code that's being tested right now.
The equipment isn't being translated. If playing a foreign language version, you'll still see 'Machine Gun', etc.
I have to apologize for not catching these sooner. I caught the equipment bug when I started looking at the Polish language files after release, and one of the beta testers noticed the reconstitution bug last night as well.
Ralph