XML File Editing for Dummies
Posted: Wed Jun 07, 2006 12:19 am
Someone needs to do a tutorial on editing the XML file. I don't have the time, plus I'm not smart enough! I just edit stuff and then save it and see what happens. Been doing that for the last three years or so.
Until you look at it you will not believe what it can do (especially you OOTPers). All you have to do go to the XML folder and save/copy the "puresim.xml" to another name. Mine is named "Beach23BoyP_51_Fantasy.xml". Then load-up your new XML up using Wordpad. (Don't forget to change the DESCRIPTION line to something you will recognize inside the program. Mine just says "Beach23BoyP_51_Fantasy" -- the same as the file name.)
I just changed the base running/catcher arm modifiers because there were way too many stolen bases and the catchers weren't throwing out enough runners as far as I was concerned. Plus, I jacked up the HRs a bit.
You can easily change almost ANYTHING in the program! Try it. You will like it. After you edit stuff be sure and go inside the program and force your association (league) to use your new XML file (engine file).
It is that easy. Trust me. You can make PS walk and talk -- and spit out whatever stats you want! I couldn't see playing PureSim without editing the XML file. You'll feel the same after the first night of changing it to what you want. It is without a doubt the best thing Shaun has ever done.
Until you look at it you will not believe what it can do (especially you OOTPers). All you have to do go to the XML folder and save/copy the "puresim.xml" to another name. Mine is named "Beach23BoyP_51_Fantasy.xml". Then load-up your new XML up using Wordpad. (Don't forget to change the DESCRIPTION line to something you will recognize inside the program. Mine just says "Beach23BoyP_51_Fantasy" -- the same as the file name.)
I just changed the base running/catcher arm modifiers because there were way too many stolen bases and the catchers weren't throwing out enough runners as far as I was concerned. Plus, I jacked up the HRs a bit.
You can easily change almost ANYTHING in the program! Try it. You will like it. After you edit stuff be sure and go inside the program and force your association (league) to use your new XML file (engine file).
It is that easy. Trust me. You can make PS walk and talk -- and spit out whatever stats you want! I couldn't see playing PureSim without editing the XML file. You'll feel the same after the first night of changing it to what you want. It is without a doubt the best thing Shaun has ever done.