Page 1 of 1
					
				 [Bug] Units transported by sea retain sea movement points
				Posted: Fri Jun 09, 2006 3:24 am
				by roboczar
				 The example I have is the Korea 2005 scenario. If you embark naval infantry and send them directly to Ulsan airport (guarded only with an air unit), the unit goes into attack mode. If you select it and go to 'Plan attack', it captures the airport hex, but retains its sea movement points.
			 
			
					
				 RE: [Bug] Units transported by sea retain sea movement points
				Posted: Fri Jun 09, 2006 3:53 am
				by JAMiAM
				 Do you have a save game, or screenshot of this?  I can't seem to reproduce anything similar.
			 
			
					
				 RE: [Bug] Units transported by sea retain sea movement points
				Posted: Fri Jun 09, 2006 4:41 am
				by roboczar
				 Here's what I'm seeing. I've been able to duplicate this move 3 times.
 
 P.S. There are some pretty serious image attachment restrictions here. Very unfortunate. Just allowing .PNG compression would have allowed me to post the whole shot.
 
 

 
			 
			
					
				 RE: [Bug] Units transported by sea retain sea movement points
				Posted: Fri Jun 09, 2006 4:47 am
				by JAMiAM
				 Thanks Roboczar.  Let me check into this...
			 
			
					
				 RE: [Bug] Units transported by sea retain sea movement points
				Posted: Fri Jun 09, 2006 5:00 am
				by JAMiAM
				 I still can't duplicate it, see attached picture.  Please indicate the exact steps you are taking to replicate this, including other units involved, etc.  We'll try to get to the bottom of it.
 
 Ps. you do know that MS Paint will save as .jpg's and also save a bit of upload capacity, don't you?
 
 
