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I just kicked...........
Posted: Sat Jun 10, 2006 6:00 pm
by captskillet
the AI's butt in Hist Iraklion.........[:D]....but I will have to give credit where credit is due.............Mark sent me his notes on this scenario from his Beta session on it.........Mark you were on the right track.............if you keep going hell bent for leather on day 3 & 4 you will take Iraklion since evedently the airfield becomes an additional SEP once you secure it. First sceen shot below...

RE: I just kicked...........
Posted: Sat Jun 10, 2006 6:01 pm
by captskillet
Screen shot 2 end situation...........

RE: I just kicked...........
Posted: Sat Jun 10, 2006 6:28 pm
by MarkShot
Cool. Glad my notes helped. You must now be looking for something really hard to play.
Go try the Rethymnon Historical Campaign as Axis with the standard reinforcement schedule (the default) which still gives you an ahistorical advantage.
A few weeks ago, I played it like that and didn't stand a chance. But perhaps you are quicker study than me.
That should have you banging your head against a wall.
I played that it again about a week ago with the "favor Axis" schedule and that got me a decisive victory.
RE: I just kicked...........
Posted: Sat Jun 10, 2006 6:35 pm
by captskillet
I'm gonna do it....... I just talked a buddy of mine into buying his first Matix title (this one of course)......[;)] he should be d'loading in fact as we speak and should bn the forum soon.
RE: I just kicked...........
Posted: Sat Jun 10, 2006 8:01 pm
by Tzar007
I guess the Historical Iraklion scenario is similar to Storm Over Iraklion for which I am doing an AAR in the AAR forum... or maybe it's tougher since the Storm Over Iraklion features a full Regiment of Fallschirmjaeger.
RE: I just kicked...........
Posted: Sat Jun 10, 2006 8:56 pm
by GoodGuy
Hmm, Hist. Axis Iraklion scenario was relatively easy, imho. Once you figure where the arty's coming from you can react accordingly. I bypassed with some troops to cut/disturb supplies, and to silence their arty. I could drive off the arty, and it rarely fired on day 4. Mortar crews bypassed as well, to be able to concentrate mortar fire. Grouped arty/mortar units (with "rest-after-bombard"-box ticked) deliver some evil barrages, and might save a surrounded unit's butt.
6500+ something losses on Allies side, around 490 among my paras. [:)] The map was enemy-free, clean like a baby's booty, like we say. [;)]
RE: I just kicked...........
Posted: Sat Jun 10, 2006 10:14 pm
by captskillet
Well goodguy.......... I'm proud of you.........I know Im just a lightweight since it was a real easy scenario and I hadn't cleaned the board... [8|] ........ cut me some slack I'm just learning the HTTR/COTA game system! [;)]
RE: I just kicked...........
Posted: Sun Jun 11, 2006 4:17 am
by GoodGuy
Hey captskillet,
no offense intended. It was meant to be a hint for your next (bigger) battles, and it was a broad hint that there are other excellent maps which are even more challenging. You'll have fun exploring all the details and possibilities in this gem. [8D]
RE: I just kicked...........
Posted: Sun Jun 11, 2006 10:13 am
by captskillet
Point well taken Goodguy!!!! [;)][:D]...........to think of where we have come since the old Avalon Hill Panzer Leader & Panzer Blitz board games to this baby!!!