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The beloved Marbled Green

Posted: Sat Jun 17, 2006 5:47 am
by Okimaw
Is anyone working on or planning to bring back the green GIU of ACOW days? Please [:)]

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 6:00 am
by larryfulkerson
To revert to the classis look ( marbled green ) Use this:

Image

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 6:16 am
by Okimaw
You know what I did that and I still have the grey/black TOAW 3 interface. The terrain graphics reverted to classic but that was it. Jamiam said they didn't make green for this version.

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 6:46 am
by larryfulkerson
I think the file you need to modify and stick in your altgraphics directory is :

neutraltexture_1152.bmp

so just make it the color you want, texture it as you please, and drop the resulting file in your altgraphics directory and see if you don't have what you want.

Lemme know how it works out.

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 7:23 am
by Telumar
I think the bmp file 'neutralframe' should also be converted..otherwise you have the green, but with grey window frames..

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 12:04 pm
by JMass
ORIGINAL: Okimaw
Is anyone working on or planning to bring back the green GIU of ACOW days? Please [:)]

I dislike the old GUI, but if you want it back you must simply copy in Alt Graphics the following ACOW files (you need them all for the best result):
cwnews.bmp
cwreinforcements.bmp
cwreplacements.bmp
cwtoa_about.bmp
cwts_bitmap.bmp
doublewidetextbuttons.bmp
neutralframe256.bmp
neutraltexture_1152.bmp (or neutraltexture_1280.bmp or neutraltexture_800.bmp, it fepends from your screen resolution)
Screws.bmp
Standardbuttons256.BMP
widebuttons.bmp
widetextbuttons.bmp


RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 3:24 pm
by Okimaw
ORIGINAL: JMass
ORIGINAL: Okimaw
Is anyone working on or planning to bring back the green GIU of ACOW days? Please [:)]

I dislike the old GUI, but if you want it back you must simply copy in Alt Graphics the following ACOW files (you need them all for the best result):
cwnews.bmp
cwreinforcements.bmp
cwreplacements.bmp
cwtoa_about.bmp
cwts_bitmap.bmp
doublewidetextbuttons.bmp
neutralframe256.bmp
neutraltexture_1152.bmp (or neutraltexture_1280.bmp or neutraltexture_800.bmp, it fepends from your screen resolution)
Screws.bmp
Standardbuttons256.BMP
widebuttons.bmp
widetextbuttons.bmp

I'll give this a try but will it not mess any of the new functions up, like the combat rounds counter in the new screw panel etc?

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 4:13 pm
by JMass
ORIGINAL: Okimaw
I'll give this a try but will it not mess any of the new functions up, like the combat rounds counter in the new screw panel etc?

IMHO, no at all.

RE: The beloved Marbled Green

Posted: Sat Jun 17, 2006 4:35 pm
by Okimaw
ORIGINAL: JMass
ORIGINAL: Okimaw
I'll give this a try but will it not mess any of the new functions up, like the combat rounds counter in the new screw panel etc?

IMHO, no at all.
Well I just briefly opened a small scenario and there doesn't seem to be any problem, cool. The world is green and right again.