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allied opponent wanted

Posted: Wed Jun 21, 2006 4:38 pm
by janushm
scen 15 house rules can be discussed..

anyone?

RE: allied opponent wanted

Posted: Thu Jun 22, 2006 3:34 am
by PBYPilot
Would you be up for taking on a two member team? We'll probably split US/Commonwealth or some other way that makes sense.

This would be our 1st major WitP PBEM campaign.

We're interested in and will provide a pretty historical campaign. We won't switch all or even most of our 2E bombers to 4E, though we might swicth a few. The idea is to wage a campaign that could have been, not to exploit weaknesses in the game system.

It would work, time wise, because one of us is on the US East Coast and one on the West Coast. So we could do one turn per day. You send it your evening, East Coast does it in his evening and West Coast does it in his evening, then back to you for the next day.

Besides I already like somebody that has Monty Python as part of their signature. It is Monty Python isn't it?

Let us know,

Michael and David

RE: allied opponent wanted

Posted: Thu Jun 22, 2006 10:06 am
by janushm
nah, i dont feel like playing a multi.... takes up way to much time to get trough a single turn ( did a TOAW multi recently, finished it in january played for 2 years, 60odd turns)

monty python is correct[8D]

RE: allied opponent wanted

Posted: Thu Jun 22, 2006 11:26 am
by Hanzberger
Im interested if your gonna use Browns map and Nick's mod. I believe I have 6.01 and 5.02 respectively. I think Nick just put out an update so would have to check on that. They seem to add some realism to this game. This would be my first PBEM game but I am currently playing the AI Historically and doing better then I thought. [:D]