Ready for the Enhanced Fireworks?
Posted: Fri Jun 23, 2006 3:30 am
We are shooting for July 4th for release of SPWAW Enhanced V2.0
Before any of you designers get bummed, anything you have designed already, will work with this version.
It is backwards compatable with V1
This is basically just fixing some errors we missed in V1, like formations not showing up, missing units, or units displaying wrong Icons and the like.
No weapons or units have been moved, or deleted, so anything designed with V1 will work with V2.
Anyone playing PBEM games should finish them up before installing V2 though.
Also Included in V2, thanks to Lahtinen's great work will be all newly colored Russian Vehicle Icons, which look 1000 times better than before.
Also New bigger and better Roads and Railway terrain graphics.
These also blow away the old original spwaw Roads and Railways.
He has also redone the Guns on the Firefly and Sherman 76s... etc etc...their color before kind of blended into the grass and the guns looked to be short barrled guns.
much better now.
Also hopefully the messy Czech oob will be drastically cleaned up.
That oob is very confusing to some for pbem play with all those extra German units in there.
What are actual Czech units and what are not seems to be an ongoing problem in PBEM.
A few more sounds and LBMs have also been added.
Also the pricing of a few units has been adjusted slightly.
Also being tested right now to go along with it are edited versions of the Wild Bill's "Heros of the Motherland" campaign and Flashfyres "Raiders of the Sahara" campaign.
Plus "Long Long Road to Victory" campaign should be done too.
We suspected V1 would have some mistakes slip past us, but we really wanted to get it out there to see what kind of response it got.
Plus the gamers seemed anxious to check it out and Memorial Day seemed like the opportune time.
V2 will be the last for a good long while. We do not want to keep putting out new versions as this can become confusing. plus it really hurts designers.
You can rework the oobs until you turn blue, but at some point you have to say, thats it.
Unless some obvious glaring errors are spotted, but I am confident that won't be the case.
Plus we need to get on to doing other things like editing "Das Reich" and "Russian Steel" and having something set for the upcoming "Desert Rats" Campaign.
which are all HUGE tasks and will take up a ton of time.
We hope you all enjoy playing SPWAW Enhanced.
[:)]
Before any of you designers get bummed, anything you have designed already, will work with this version.
It is backwards compatable with V1
This is basically just fixing some errors we missed in V1, like formations not showing up, missing units, or units displaying wrong Icons and the like.
No weapons or units have been moved, or deleted, so anything designed with V1 will work with V2.
Anyone playing PBEM games should finish them up before installing V2 though.
Also Included in V2, thanks to Lahtinen's great work will be all newly colored Russian Vehicle Icons, which look 1000 times better than before.
Also New bigger and better Roads and Railway terrain graphics.
These also blow away the old original spwaw Roads and Railways.
He has also redone the Guns on the Firefly and Sherman 76s... etc etc...their color before kind of blended into the grass and the guns looked to be short barrled guns.
much better now.
Also hopefully the messy Czech oob will be drastically cleaned up.
That oob is very confusing to some for pbem play with all those extra German units in there.
What are actual Czech units and what are not seems to be an ongoing problem in PBEM.
A few more sounds and LBMs have also been added.
Also the pricing of a few units has been adjusted slightly.
Also being tested right now to go along with it are edited versions of the Wild Bill's "Heros of the Motherland" campaign and Flashfyres "Raiders of the Sahara" campaign.
Plus "Long Long Road to Victory" campaign should be done too.
We suspected V1 would have some mistakes slip past us, but we really wanted to get it out there to see what kind of response it got.
Plus the gamers seemed anxious to check it out and Memorial Day seemed like the opportune time.
V2 will be the last for a good long while. We do not want to keep putting out new versions as this can become confusing. plus it really hurts designers.
You can rework the oobs until you turn blue, but at some point you have to say, thats it.
Unless some obvious glaring errors are spotted, but I am confident that won't be the case.
Plus we need to get on to doing other things like editing "Das Reich" and "Russian Steel" and having something set for the upcoming "Desert Rats" Campaign.
which are all HUGE tasks and will take up a ton of time.
We hope you all enjoy playing SPWAW Enhanced.
[:)]



